INFORMATION AND COMMUNICATION TECHNOLOGY DEGREE GAME TECHNOLOGY (2017): TTV17SP
Code: TTV17SP
- Degree title
- Bachelor of Engineering (AMK)
- Credits
- 240 ects
- Duration
- 4 years (240 cr)
- Start semester
- Autumn 2017
- Teaching language
- Finnish
Descriptions
The degrees lead to a university of applied sciences Bachelor’s degree in Engineering allowing graduates to use the title Engineer (UAS). The studies are worth 210 credits and take approx.4 years to complete.
GAME TECHNOLOGY
In the Game Technology major students will specialise in software design and the main focus of the studies lies in programming 3D real-time graphics, game engines, and embedded systems. Studying is mainly project-oriented. In project studies the students will carry out game projects based on the needs of working or the students’ own interests.
Further information
Peliteknologian koulutuksesta valmistuu ohjelmistoalan asiantuntijoita, jotka osaavat soveltaa osaamistaan pelialan lisäksi monilla muillakin teollisuuden aloilla. Opiskelijat saavat koulutuksessa valmiudet alan asiantuntijatehtäviin sekä yrittäjyyteen.
Select timing, structure or classification view
Show study timings by semester, study year or period
| Code | Name | Credits (cr) | 2017-2018 | 2018-2019 | 2019-2020 | 2020-2021 | Autumn 2017 | Spring 2018 | Autumn 2018 | Spring 2019 | Autumn 2019 | Spring 2020 | Autumn 2020 | Spring 2021 | 1. / 2017 | 2. / 2017 | 3. / 2018 | 4. / 2018 | 1. / 2018 | 2. / 2018 | 3. / 2019 | 4. / 2019 | 1. / 2019 | 2. / 2019 | 3. / 2020 | 4. / 2020 | 1. / 2020 | 2. / 2020 | 3. / 2021 | 4. / 2021 |
|---|---|---|
| Total | 240 |
yhteiset kompetenssit,AMK
Osaamisen kuvaus, ammattikorkeakoulututkinto
Opintotyyppi_AMK
TTV17SP_2017_kompetenssit
| Code | Name | Credits (cr) |
|---|---|---|
| TTV17Z1001 |
LANGUAGE AND COMMUNICATION SKILLS
(Choose all ) |
16 |
| TTPV017 | Introduction to Studying IT | 1 |
| YYPSU01 | Meeting and Negotiation Skills | 2 |
| TTPV018 | Technical Communication | 3 |
| TTPV016 | ICT Swedish | 3 |
| YY00BD88 | Intercultural Communication | 3 |
| TT00BJ75 | Technical English I | 2 |
| TT00BJ77 | Technical English II | 2 |
| TTV17Z1023 |
STUDIES IN MATHEMATICS AND SCIENCE
(Choose all ) |
22 |
| TTV17Z1024 |
MATHEMATICS
(Choose all ) |
11 |
| TTPM007 | Algebra | 3 |
| TTPM008 | Geometry | 3 |
| TT00BB39 | Differential and Integral Calculus | 5 |
| TTV17Z1025 |
PHYSICS
(Choose all ) |
11 |
| TTPF006 | Physics 1 | 3 |
| TT00BB40 | Physics 2 | 5 |
| TTPF003 | Physics, Laboratory Work | 3 |
| TTV17Z1026 |
DIGITAL ENGINEERING
(Choose all ) |
6 |
| TT00BB41 | Digital Engineering | 4 |
| TT00BB42 | Digital Technology, Laboratory | 2 |
| TTV17Z1027 |
PROGRAMMING
(Choose all ) |
9 |
| TTAO006 | An Introduction to Programming | 3 |
| TTAO007 | Object Oriented Programming | 3 |
| TTAE007 | Software Development Process, Version Management and Testing | 3 |
| TTV17Z1028 |
INTELLIGENT SYSTEMS
(Choose all ) |
24 |
| YY00BD87 | Basics of Project Work, Smart Solutions | 3 |
| TT00BB43 | Projects 1 | 6 |
| TT00BB44 | Microcontroller Technology 1 | 6 |
| TT00BB45 | Analogical Electronics, Basics | 2 |
| TT00BB46 | C++ Programming | 4 |
| TT00BB47 | User Interface Design and Programming | 3 |
| TTV17Z1029 |
GAME ENGINES
(Choose all ) |
21 |
| TT00BB76 | Projects 2 | 6 |
| TTAE009 | Introduction to Game Production | 3 |
| TTAE008 | Introduction to Game Engine Programming | 3 |
| TTAN013 | Programming Mobile Games | 3 |
| TTAN014 | Data Structures and Algorithms | 3 |
| TT00BB52 | Databases Basics and Database Programming | 3 |
| TTV17Z1030 |
GAME TECHNOLOGY EXPERTISE
(Choose all ) |
34 |
| TTAP009 | Projects 3 - Implementation of Development Assignment | 6 |
| TTAP010 | Projects 4 - Project Expertise | 5 |
| TTAN011 | Graphics Engine Programming | 3 |
| TTAN012 | Programming Real Time Graphics | 3 |
| TTAP013 | Game Programming | 3 |
| TTAP012 | Artificial Intelligence in Games | 3 |
| TTPM009 | Mathematics for Game Programmers | 6 |
| TTPF009 | Games and Simulation Physics | 5 |
| TTV17Z1031 |
APPLICATIONS IN SPORTS AND WELLBEING
(Choose all ) |
21 |
| TT00BB77 | Project Studies 5 | 6 |
| TTVG002 | Serious Game Technologies and Applications | 3 |
| TTVI002 | Simulator Device Technology | 3 |
| TTVI004 | Producing Simulated Effects | 3 |
| TTAW004 | Network Game Programming | 3 |
| TT00BB58 | New User Interfaces and Solutions | 3 |
| TTV17Z1032 |
CUSTOMER PROJECT MANAGEMENT
(Choose all ) |
12 |
| TT00BB78 | Projects 6 | 6 |
| TT00BB79 | Windows/Linux Programming | 3 |
| YY00BD89 | Business Basics | 3 |
| TTV17Z1033 |
OPTIONAL PROFESSIONAL STUDIES
(Choose one ) |
15 |
| TTV17Z1034 |
SMART SYSTEMS
(Choose all ) |
15 |
| TT00BB57 | System Programming | 4 |
| TT00BB51 | Embedded System Programming | 3 |
| TT00BB69 | Realtime Operating Systems | 5 |
| TT00BB62 | Designing and Intelligent System | 3 |
| TTV17Z1035 |
DATACENTER STUDIES
(Choose all ) |
15 |
| TT00BD80 | Windows Server Environment | 5 |
| TT00BD41 | Linux | 5 |
| TK00BA68 | Server virtualisation | 5 |
| TTV17Z1036 |
GAME DESIGN
(Choose all ) |
15 |
| KTAD035 | Introduction to Game Design | 3 |
| KTVP011 | Game Design I | 3 |
| KTVP014 | Game Design II | 3 |
| KTVP012 | Level Design | 3 |
| KTVP024 | Analytical Game Design | 3 |
| TTV17Z1037 |
BUSINESS COMPETENCE
(Choose all ) |
15 |
| TT00BF55 | Customer Oriented Marketing | 3 |
| TT00BF52 | Contract and Corporate Law | 3 |
| TT00BF53 | Leadership | 3 |
| TT00BF54 | Management Accounting | 3 |
| LT00BF29 | Business Planning | 3 |
| TTV17Z1038 |
INTERNATIONAL GAME TECHNOLOGY STUDIES
(Choose all ) |
15 |
| TT00BD83 | International Game Development Studies 1 | 15 |
| TTV17Z1039 |
FREE-CHOICE STUDIES
(Choose ects: 15 ) |
15 |
| TTV17Z1040 |
YRITTÄJYYSOPINNOT 2
(Choose all ) |
15 |
| KLVY188 | JA Start Up Program | 10 |
| LT00BF31 | Entrepreneurship in Practice: Special area | 5 |
| TTV17Z1041 |
INTERNATIONAL GAME TECHNOLOGY STUDIES 2
(Choose all ) |
15 |
| TT00BD84 | International Game Development Studies 2 | 15 |
| YY00BR24 | Swedish/Bygg upp din svenska | 3 |
| TYW136 | Technology Workshop | 4 |
| TYW165 | Introduction to Data Processing | 2 |
| TRW015 | Build up Your English | 3 |
| WV00BE23 | Basics of Serious Games | 5 |
| KTAT036 | Testing and Planning Testing | 3 |
| TYW137 | Developing a Commercial Game Application I | 10 |
| TYW138 | Developing a Commercial Game Application II | 10 |
| TT00BE12 | Game Culture | 3 |
| TTV17Z1042 |
THESIS
(Choose all ) |
15 |
| TTOO001 | Thesis | 15 |
| TTV17Z1043 |
PRACTICAL TRAINING
(Choose all ) |
30 |
| TTHH001 | Practical Training | 30 |
Due to the timing of optional and elective courses, credit accumulation per semester / academic year may vary.