Mathematics for Game Programmers (3 cr)
Code: KTVP053-3011
General information
- Enrollment
-
19.08.2024 - 22.09.2024
Registration for the implementation has ended.
- Timing
-
01.08.2024 - 31.12.2024
Implementation has ended.
- Number of ECTS credits allocated
- 3 cr
- Local portion
- 3 cr
- Mode of delivery
- Contact learning
- Unit
- Teknologia
- Teaching languages
- Finnish
- Degree programmes
- Bachelor’s Degree in Business Information Technology
Realization has 14 reservations. Total duration of reservations is 21 h 0 min.
Time | Topic | Location |
---|---|---|
Mon 26.08.2024 time 14:15 - 15:45 (1 h 30 min) |
Mathematics for Game Programmers KTVP053-3011 |
TA12L127
TA12L127
|
Tue 27.08.2024 time 14:15 - 15:45 (1 h 30 min) |
Mathematics for Game Programmers KTVP053-3011 |
TA12L127
TA12L127
|
Mon 02.09.2024 time 14:15 - 15:45 (1 h 30 min) |
Mathematics for Game Programmers KTVP053-3011 |
TA12L127
TA12L127
|
Tue 03.09.2024 time 14:15 - 15:45 (1 h 30 min) |
Mathematics for Game Programmers KTVP053-3011 |
TA12L127
TA12L127
|
Mon 09.09.2024 time 14:15 - 15:45 (1 h 30 min) |
Mathematics for Game Programmers KTVP053-3011 |
TA12L127
TA12L127
|
Tue 10.09.2024 time 14:15 - 15:45 (1 h 30 min) |
Mathematics for Game Programmers KTVP053-3011 |
TA12L127
TA12L127
|
Mon 16.09.2024 time 14:15 - 15:45 (1 h 30 min) |
Mathematics for Game Programmers KTVP053-3011 |
TA12L127
TA12L127
|
Tue 17.09.2024 time 14:15 - 15:45 (1 h 30 min) |
Mathematics for Game Programmers KTVP053-3011 |
TA12L127
TA12L127
|
Mon 23.09.2024 time 14:15 - 15:45 (1 h 30 min) |
Mathematics for Game Programmers KTVP053-3011 |
TA12L127
TA12L127
|
Tue 24.09.2024 time 14:15 - 15:45 (1 h 30 min) |
Mathematics for Game Programmers KTVP053-3011 |
TA12L127
TA12L127
|
Mon 30.09.2024 time 14:15 - 15:45 (1 h 30 min) |
Mathematics for Game Programmers KTVP053-3011 |
TA12L127
TA12L127
|
Tue 01.10.2024 time 14:15 - 15:45 (1 h 30 min) |
Mathematics for Game Programmers KTVP053-3011 |
TA12L127
TA12L127
|
Mon 07.10.2024 time 14:15 - 15:45 (1 h 30 min) |
Mathematics for Game Programmers KTVP053-3011 |
TA12L127
TA12L127
|
Mon 28.10.2024 time 10:00 - 11:30 (1 h 30 min) |
Mathematics for Game Programmers KTVP053-3011 |
TA11L151
TA11L151
|
Objective
Students will know the basics of trigonometry, basics of vector and matrix calculus and how to utilize them in 3D graphics.
Content
Analytical geometry, trigonometry, vectors, matrices, affine transformations, complex numbers.
Evaluation scale
0 - 5
Assessment criteria, excellent (5)
The students are able to apply their learning to different tasks in a variety of ways.
Assessment criteria, good (3)
The students are able to use the methods they learn during the course appropriately.
Assessment criteria, satisfactory (1)
The students know and are proficient in the basic concepts of the course.
Objective
Students will know the basics of trigonometry, basics of vector and matrix calculus and how to utilize them in 3D graphics.
Content
Analytical geometry, trigonometry, vectors, matrices, affine transformations, complex numbers.