Skip to main content

Mathematics for Game Programmers (3 cr)

Code: KTVP053-3011

General information


Enrollment
19.08.2024 - 22.09.2024
Registration for the implementation has ended.
Timing
01.08.2024 - 31.12.2024
Implementation has ended.
Number of ECTS credits allocated
3 cr
Local portion
3 cr
Mode of delivery
Contact learning
Unit
Teknologia
Teaching languages
Finnish
Degree programmes
Bachelor’s Degree in Business Information Technology
Teachers
Simo Määttä
Mikko Romppainen
Groups
TTK23SPO
TTK23SPO
Course
KTVP053

Realization has 14 reservations. Total duration of reservations is 21 h 0 min.

Time Topic Location
Mon 26.08.2024 time 14:15 - 15:45
(1 h 30 min)
Mathematics for Game Programmers KTVP053-3011
TA12L127 TA12L127
Tue 27.08.2024 time 14:15 - 15:45
(1 h 30 min)
Mathematics for Game Programmers KTVP053-3011
TA12L127 TA12L127
Mon 02.09.2024 time 14:15 - 15:45
(1 h 30 min)
Mathematics for Game Programmers KTVP053-3011
TA12L127 TA12L127
Tue 03.09.2024 time 14:15 - 15:45
(1 h 30 min)
Mathematics for Game Programmers KTVP053-3011
TA12L127 TA12L127
Mon 09.09.2024 time 14:15 - 15:45
(1 h 30 min)
Mathematics for Game Programmers KTVP053-3011
TA12L127 TA12L127
Tue 10.09.2024 time 14:15 - 15:45
(1 h 30 min)
Mathematics for Game Programmers KTVP053-3011
TA12L127 TA12L127
Mon 16.09.2024 time 14:15 - 15:45
(1 h 30 min)
Mathematics for Game Programmers KTVP053-3011
TA12L127 TA12L127
Tue 17.09.2024 time 14:15 - 15:45
(1 h 30 min)
Mathematics for Game Programmers KTVP053-3011
TA12L127 TA12L127
Mon 23.09.2024 time 14:15 - 15:45
(1 h 30 min)
Mathematics for Game Programmers KTVP053-3011
TA12L127 TA12L127
Tue 24.09.2024 time 14:15 - 15:45
(1 h 30 min)
Mathematics for Game Programmers KTVP053-3011
TA12L127 TA12L127
Mon 30.09.2024 time 14:15 - 15:45
(1 h 30 min)
Mathematics for Game Programmers KTVP053-3011
TA12L127 TA12L127
Tue 01.10.2024 time 14:15 - 15:45
(1 h 30 min)
Mathematics for Game Programmers KTVP053-3011
TA12L127 TA12L127
Mon 07.10.2024 time 14:15 - 15:45
(1 h 30 min)
Mathematics for Game Programmers KTVP053-3011
TA12L127 TA12L127
Mon 28.10.2024 time 10:00 - 11:30
(1 h 30 min)
Mathematics for Game Programmers KTVP053-3011
TA11L151 TA11L151
Changes to reservations may be possible.

Objective

Students will know the basics of trigonometry, basics of vector and matrix calculus and how to utilize them in 3D graphics.

Content

Analytical geometry, trigonometry, vectors, matrices, affine transformations, complex numbers.

Evaluation scale

0 - 5

Assessment criteria, excellent (5)

The students are able to apply their learning to different tasks in a variety of ways.

Assessment criteria, good (3)

The students are able to use the methods they learn during the course appropriately.

Assessment criteria, satisfactory (1)

The students know and are proficient in the basic concepts of the course.

Objective

Students will know the basics of trigonometry, basics of vector and matrix calculus and how to utilize them in 3D graphics.

Content

Analytical geometry, trigonometry, vectors, matrices, affine transformations, complex numbers.

Go back to top of page