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Mathematics for Game Programmers (3 op)

Toteutuksen tunnus: KTVP053-3011

Toteutuksen perustiedot


Ilmoittautumisaika

19.08.2024 - 22.09.2024

Ajoitus

01.08.2024 - 31.12.2024

Opintopistemäärä

3 op

Toteutustapa

Lähiopetus

Yksikkö

Teknologia

Opetuskielet

  • Suomi

Koulutus

  • Tietojenkäsittelyn koulutus

Opettaja

  • Simo Määttä
  • Mikko Romppainen

Ryhmät

  • TTK23SPO
    TTK23SPO
  • 26.08.2024 14:15 - 15:45, Mathematics for Game Programmers KTVP053-3011
  • 27.08.2024 14:15 - 15:45, Mathematics for Game Programmers KTVP053-3011
  • 02.09.2024 14:15 - 15:45, Mathematics for Game Programmers KTVP053-3011
  • 03.09.2024 14:15 - 15:45, Mathematics for Game Programmers KTVP053-3011
  • 09.09.2024 14:15 - 15:45, Mathematics for Game Programmers KTVP053-3011
  • 10.09.2024 14:15 - 15:45, Mathematics for Game Programmers KTVP053-3011
  • 16.09.2024 14:15 - 15:45, Mathematics for Game Programmers KTVP053-3011
  • 17.09.2024 14:15 - 15:45, Mathematics for Game Programmers KTVP053-3011
  • 23.09.2024 14:15 - 15:45, Mathematics for Game Programmers KTVP053-3011
  • 24.09.2024 14:15 - 15:45, Mathematics for Game Programmers KTVP053-3011
  • 30.09.2024 14:15 - 15:45, Mathematics for Game Programmers KTVP053-3011
  • 01.10.2024 14:15 - 15:45, Mathematics for Game Programmers KTVP053-3011
  • 07.10.2024 14:15 - 15:45, Mathematics for Game Programmers KTVP053-3011
  • 28.10.2024 10:00 - 11:30, Mathematics for Game Programmers KTVP053-3011

Tavoitteet

Students will know the basics of trigonometry, basics of vector and matrix calculus and how to utilize them in 3D graphics.

Sisältö

Analytical geometry, trigonometry, vectors, matrices, affine transformations, complex numbers.

Arviointiasteikko

0 - 5

Arviointikriteerit, kiitettävä (5)

The students are able to apply their learning to different tasks in a variety of ways.

Arviointikriteerit, hyvä (3)

The students are able to use the methods they learn during the course appropriately.

Arviointikriteerit, tyydyttävä (1)

The students know and are proficient in the basic concepts of the course.