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Bachelor’s Degree in Business Information Technology (2016), GAMES: TTK16SP

Code: TTK16SP

Degree title
Bachelor of Business Administration (AMK)
Credits
210 ects
Duration
3.5 years (210 cr)
Start semester
Autumn 2016
Teaching language
Finnish

Descriptions

The Kajaani University of Applied Sciences Information Systems competence area consists of degree education provision in Business Information Processing (Bachelor of Business Administration) and in Information and Communications Technology (Bachelor of Engineering) and it is part of the CEMIS center of expertise which amongst other objectives, aims to improve education, research and development, competitiveness, attractiveness, quality and impact. The Information and Communications Technology and Business Information Technology degrees contain certain similarities in educational content that will be delivered through jointly organised studies.

Students will be selected based on their study success, special interests and wishes to undertake either the Data Center Solutions or the Game Production major option during their first autumn.

GAMES
Within Advanced (major) Game studies students may choose from the following modules: game production and design, game graphics, game programming or game soundscapes. Game programming also prepares students for traditional programming work. Students will be able to work e.g. as software designers, game programmers, game designers, producers, game artists or instructors.

Show study timings by semester, study year or period

Code Name Credits (cr) 2016-2017 2017-2018 2018-2019 2019-2020 Autumn 2016 Spring 2017 Autumn 2017 Spring 2018 Autumn 2018 Spring 2019 Autumn 2019 1. / 2016 2. / 2016 3. / 2017 4. / 2017 1. / 2017 2. / 2017 3. / 2018 4. / 2018 1. / 2018 2. / 2018 3. / 2019 4. / 2019 1. / 2019 2. / 2019
TTK16Z1012
PROACTIVE UNIVERSITY OF APPLIED SCIENCES

(Choose all )

10
YYPOP01 University of Applied Sciences Learner 2 2 2 2
YYPPR01 Project Work 3 3 1.5 1.5 1.5 1.5
YYPLI01 Business Expertise 3 3 3 1.5 1.5
YYPSU01 Meeting and Negotiation Skills 2 2 2 2
TTK16Z1013
BASIC INFORMATION SYSTEMS COMPETENCE

(Choose all )

18
KTPT007 Introduction to Information Networks 3 3 3 1.5 1.5
KTPT019 Introduction to Databases 3 3 3 3
KTPT012 Data Security in Organisations 3 3 3 1.5 1.5
KTPT023 Introduction to Programming 3 3 3 3
KTPT026 Object Oriented Programming 3 3 3 3
KTPT025 Algebra 3 3 3 1.5 1.5
TTK16Z1014
COMMUNICATION AND INTERACTION COMPETENCE

(Choose all )

18
KTPV016 Introduction to Business Information Technology 2 2 1 1 1 1
KTPV015 Business Communication 3 3 3 1.5 1.5
KTPV004 Communication and Public Speaking Skills 3 3 3 1.5 1.5
KTAV002 Computer Trainer Skills 3 3 3 1.5 1.5
KTAI003 Topical Seminar and Academic Writing 5 5 5 2.5 2.5
KTAI004 Research 2 2 2 1 1
TTK16Z1015
INTERNATIONALIZATION COMPETENCE

(Choose all )

14
KTPV012 English/Basics of ICT English 3 3 3 1.5 1.5
KTPV014 English/Basics of Business English 2 2 2 1 1
KTPV009 English/ICT English I 3 3 3 1.5 1.5
KTPV011 English/ICT English II 3 3 3 1.5 1.5
KTAV006 Swedish/ICT-Swedish 3 3 3 1.5 1.5
TTK16Z1016
BASIC GAME DEVELOPMENT COMPETENCE

(Choose all )

28
KTAD031 WWW and Internet 2 2 2 1 1
KTAD030 Game Programming I 4 4 4 4
KTAD032 Basics of 2D Game Graphics 3 3 3 3
KTAD033 Introduction to Game Production 3 3 3 3
KTAD034 Introduction to 3D modeling 3 3 3 1.5 1.5
KTAD035 Introduction to Game Design 3 3 3 3
KTAD036 Games in Cloud 4 4 4 2 2
KTAD041 Project Studies 1 - 2D Game 6 6 6 6
TTK16Z1017
GAME PROJECT STUDIES

(Choose all )

20
KTAD044 Project Studies 4 - 3D Game for Mobile Device 6 6 6 3 3
KTAD045 Project Studies 5 - 3D-game for Mobile Device 7 7 7 3.5 3.5
KTAD046 Project Studies 6 - Customer Project 7 7 7 3.5 3.5
TTK16Z1018
OPTIONAL PROFESSIONAL STUDIES

(Choose one )

42 - 60
TTK16Z1019
GAME GRAPHICS

(Choose all )

42
TTK16Z1020
GAME GRAPHICS COMPETENCE

(Choose all )

21
KTVP030 2D Animation 3 3 3 1.5 1.5
KTVP031 2D Background Design 3 3 3 1.5 1.5
KTVP032 2D Character Design 3 3 3 1.5 1.5
KTVP033 3D Modeling and Texturing I 3 3 3 1.5 1.5
KTVP034 Vector Graphics 3 3 3 1.5 1.5
KTAD042 Project Studies 2 - 2D game for Mobile Device 6 6 6 3 3
TTK16Z1021
SPECIALISED GAME GRAPHICS COMPETENCE

(Choose all )

21
KTVP040 3D Animation 3 3 3 1.5 1.5
KTVP041 3D Character Modeling 3 3 3 1.5 1.5
KTVP042 3D Modeling and Texturing II 3 3 3 1.5 1.5
KTVP043 3D Modeling and Texturing III 3 3 3 1.5 1.5
KTVP044 Portfolio Practice 3 3 3 1.5 1.5
KTAD043 Project Studies 3 - 3D Game 6 6 6 3 3
TTK16Z1022
GAME PRODUCING AND DESIGN

(Choose all )

42
TTK16Z1023
GAME PRODUCTION AND DESIGN COMPETENCE

(Choose all )

21
KTVP011 Game Design I 3 3 3 1.5 1.5
KTVP012 Level Design 3 3 3 1.5 1.5
KTVP013 Continuation Course in Game Production 3 3 3 1.5 1.5
KTVP014 Game Design II 3 3 3 1.5 1.5
KTVP015 Basics of Game Business 3 3 3 1.5 1.5
KTAD042 Project Studies 2 - 2D game for Mobile Device 6 6 6 3 3
TTK16Z1024
GAME PRODUCTION AND DESIGN ADVANCED COMPETENCE

(Choose all )

21
KTVP020 Continuation Course in Game Business 3 3 3 1.5 1.5
KTVP021 Introduction to Management Accounting 3 3 3 1.5 1.5
KTVP023 Legal issues in IPR 3 3 3 1.5 1.5
KTVP024 Analytical Game Design 3 3 3 1.5 1.5
KTAD043 Project Studies 3 - 3D Game 6 6 6 3 3
TT00BD29 Game Production and Leadership KTWT183 3 3 3 1.5 1.5
TTK16Z1025
GAME PROGRAMMING

(Choose all )

42
TTK16Z1026
GAME PROGRAMMING COMPETENCE

(Choose all )

21
KTVP050 Programming C++ 3 3 3 1.5 1.5
KTVP051 Physics 1 3 3 3 1.5 1.5
KTVP052 Continuation Course in Programming C++ 3 3 3 1.5 1.5
KTVP053 Mathematics for Game Programmers 3 3 3 1.5 1.5
KTVP054 Data Structures and Algorithms 3 3 3 1.5 1.5
KTAD042 Project Studies 2 - 2D game for Mobile Device 6 6 6 3 3
TTK16Z1027
ADVANCED GAME PROGRAMMING COMPETENCE

(Choose all )

21
KTVP060 Programming Mobile Games 3 3 3 1.5 1.5
KTVP061 Game Programming II 3 3 3 1.5 1.5
KTVP062 Artificial Intelligence in Games 3 3 3 1.5 1.5
KTVP063 Database Programming 3 3 3 1.5 1.5
KTVS030 Network Game Programming 3 3 3 1.5 1.5
KTAD043 Project Studies 3 - 3D Game 6 6 6 3 3
TTK16Z1028
INTERNATIONAL GAME DEVELOPMENT STUDIES

(Choose all )

60
TTK16Z1029
GAME DEVELOPMENT STUDIES

(Choose all )

30
TT00BB31 Game Development Studies 30
TTK16Z1030
SPECIALISED INTERNATIONAL GAME DEVELOPMENT COMPETENCE

(Choose all )

30
TT00BB32 Specialised Game Development Studies 30
TTK16Z1031
FREE-CHOICE STUDIES

(Choose ects: 15)

15
KTWT089 Art Foundation Skills 5 5 5 2.5 2.5
KTWT062 Developing a Commercial Game Application I 10 10 10 5 5
KTWT063 Developing a Commercial Game Application II 10 10 10 5 5
KTWT113 KVM and XenServer Virtualization 4
KTWT090 Life Drawing 5 5 5 2.5 2.5
KTWT019 Organizational Data Security 3
KTWT115 Game Sounds and Sound Editing 3
KTWT114 VMware Environment Management 3
KTWT070 English/Build up Your English 3 3 3 1.5 1.5
KTWT071 Swedish/Bygg upp din svenska 3 3 3 1.5 1.5
KTWT081 Digital Photo Manipulation 3
TYW165 Introduction to Data Processing 2
KTWT091 Technology Workshop 4 4 4 2 2
TTK16Z1032
THESIS

(Choose all )

15
KTOO001 Thesis 15 15 15 7.5 7.5
TTK16Z1033
PRACTICAL TRAINING

(Choose all )

30
KTHH001 Practical Training 30 30 30 15 15
Total 210 80 158 59 22 39.5 40.5 70 88 29 30 22 17.5 22 22.5 18 35 35 44 44 14.5 14.5 15 15 11 11

yhteiset kompetenssit,AMK

Osaamisen kuvaus, ammattikorkeakoulututkinto

1. LEARNING SKILLS

Our students are able to
•assess and develop their competence and learning methods
•critically acquire, process and evaluate knowledge and information
•take responsibility for learning and sharing learning in their groups

University of Applied Sciences Learner
Project Work
Meeting and Negotiation Skills
Introduction to Business Information Technology
2. ETHICAL COMPETENCE

Our students are able to
•take responsibility for their own work and its impacts
•work according to the professional ethical principles of their discipline/field
•take different bodies, organisations, professionals, stakeholders, interest groups and individuals into account in their work
•apply the principles of equality
•apply the principles sustainable development
•engage in social debate based on acquired competence and knowledge of ethical values.

University of Applied Sciences Learner
Project Work
Business Expertise
Meeting and Negotiation Skills
Introduction to Business Information Technology
Research
3. WORK COMPETENCE

Our students are able to
•work as a member of the work community and promote wellbeing
•execute their duties in work based situations that require communication and interaction
•use information and communication technology to do their work
•create personal work related contacts and operate in networks
•make dcisions in unpredictable situations
•work in management and work independently as a specialist/expert
•set up a business or enterprise

University of Applied Sciences Learner
Project Work
Business Expertise
Meeting and Negotiation Skills
Data Security in Organisations
Business Communication
Communication and Public Speaking Skills
Computer Trainer Skills
Topical Seminar and Academic Writing
Project Studies 1 - 2D Game
Project Studies 4 - 3D Game for Mobile Device
Project Studies 5 - 3D-game for Mobile Device
Project Studies 6 - Customer Project
Project Studies 2 - 2D game for Mobile Device
Project Studies 3 - 3D Game
Project Studies 2 - 2D game for Mobile Device
Project Studies 3 - 3D Game
Project Studies 2 - 2D game for Mobile Device
Project Studies 3 - 3D Game
Technology Workshop
Practical Training
4. INNOVATION COMPETENCE

Our students are able to
•engage in creative problem solving and developing work practices
•work in projects
•implement research and development projects while applying the current knowledge and methods of their disciplines
•find customer-oriented, sustainable and profitable solutions

University of Applied Sciences Learner
Project Work
Business Expertise
Meeting and Negotiation Skills
Project Studies 1 - 2D Game
Project Studies 4 - 3D Game for Mobile Device
Project Studies 5 - 3D-game for Mobile Device
Project Studies 6 - Customer Project
Project Studies 2 - 2D game for Mobile Device
Project Studies 3 - 3D Game
Project Studies 2 - 2D game for Mobile Device
Project Studies 3 - 3D Game
Project Studies 2 - 2D game for Mobile Device
Project Studies 3 - 3D Game
Developing a Commercial Game Application I
Developing a Commercial Game Application II
Technology Workshop
Thesis
5. INTERNATIONAL COMPETENCE

Our students are able to
•adopt the language skills needed in their work and field and to develop professional competence
•work proactively and in cooperation with people from different cultures
•take the impacts and opportunities of internationalisation into account in their work

English/Basics of ICT English
English/Basics of Business English
English/ICT English I
English/ICT English II
Swedish/ICT-Swedish
Game Development Studies
Specialised Game Development Studies
English/Build up Your English
Swedish/Bygg upp din svenska
Not grouped
Introduction to Information Networks
Introduction to Databases
Introduction to Programming
Object Oriented Programming
Algebra
WWW and Internet
Game Programming I
Basics of 2D Game Graphics
Introduction to Game Production
Introduction to 3D modeling
Introduction to Game Design
Games in Cloud
2D Animation
2D Background Design
2D Character Design
3D Modeling and Texturing I
Vector Graphics
3D Animation
3D Character Modeling
3D Modeling and Texturing II
3D Modeling and Texturing III
Portfolio Practice
Game Design I
Level Design
Continuation Course in Game Production
Game Design II
Basics of Game Business
Continuation Course in Game Business
Introduction to Management Accounting
Legal issues in IPR
Analytical Game Design
Game Production and Leadership KTWT183
Programming C++
Physics 1
Continuation Course in Programming C++
Mathematics for Game Programmers
Data Structures and Algorithms
Programming Mobile Games
Game Programming II
Artificial Intelligence in Games
Database Programming
Network Game Programming
Art Foundation Skills
KVM and XenServer Virtualization
Life Drawing
Organizational Data Security
Game Sounds and Sound Editing
VMware Environment Management
Digital Photo Manipulation
Introduction to Data Processing

Opintotyyppi_AMK

1. Perusopinnot
University of Applied Sciences Learner
Project Work
Business Expertise
Meeting and Negotiation Skills
Introduction to Information Networks
Introduction to Databases
Data Security in Organisations
Introduction to Programming
Object Oriented Programming
Algebra
Introduction to Business Information Technology
Business Communication
Communication and Public Speaking Skills
Computer Trainer Skills
Topical Seminar and Academic Writing
Research
English/Basics of ICT English
English/Basics of Business English
English/ICT English I
English/ICT English II
Swedish/ICT-Swedish
2. Ammattiopinnot
WWW and Internet
Game Programming I
Basics of 2D Game Graphics
Introduction to Game Production
Introduction to 3D modeling
Introduction to Game Design
Games in Cloud
Project Studies 1 - 2D Game
Project Studies 4 - 3D Game for Mobile Device
Project Studies 5 - 3D-game for Mobile Device
Project Studies 6 - Customer Project
3. Vaihtoehtoiset ammattiopinnot
2D Animation
2D Background Design
2D Character Design
3D Modeling and Texturing I
Vector Graphics
Project Studies 2 - 2D game for Mobile Device
3D Animation
3D Character Modeling
3D Modeling and Texturing II
3D Modeling and Texturing III
Portfolio Practice
Project Studies 3 - 3D Game
Game Design I
Level Design
Continuation Course in Game Production
Game Design II
Basics of Game Business
Project Studies 2 - 2D game for Mobile Device
Continuation Course in Game Business
Introduction to Management Accounting
Legal issues in IPR
Analytical Game Design
Project Studies 3 - 3D Game
Game Production and Leadership KTWT183
Programming C++
Physics 1
Continuation Course in Programming C++
Mathematics for Game Programmers
Data Structures and Algorithms
Project Studies 2 - 2D game for Mobile Device
Programming Mobile Games
Game Programming II
Artificial Intelligence in Games
Database Programming
Network Game Programming
Project Studies 3 - 3D Game
Game Development Studies
Specialised Game Development Studies
4. Harjoittelu
Practical Training
5. Opinnäytetyö
Thesis
6. Vapaasti valittavat opinnot
Art Foundation Skills
Developing a Commercial Game Application I
Developing a Commercial Game Application II
KVM and XenServer Virtualization
Life Drawing
Organizational Data Security
Game Sounds and Sound Editing
VMware Environment Management
English/Build up Your English
Swedish/Bygg upp din svenska
Digital Photo Manipulation
Introduction to Data Processing
Technology Workshop
Not grouped

TTK_kompetenssit

Tietojenkäsittelyn koulutus

1. Tietojärjestelmäosaaminen

Tavoitteena on, että tradenomi
•ymmärtää tietojärjestelmät kokonaisuutena ja niiden tuottamis-,
hankinta- ja käyttöönottoprosessin sekä tiedonhallinnan periaatteet toiminnan kehittämisen näkökulmasta
•osaa määritellä, suunnitella ja testata ohjelmiston,tietokannan ja käyttöliittymän ottaen huomioon tietoturvan
•osaa ohjelmoida
•osaa dokumentoida ja tulkita dokumentteja esimerkiksi ylläpitäessään ohjelmistoja
•osaa suunnitella ja toteuttaa koulutuksen.

Introduction to Information Networks
Introduction to Databases
Data Security in Organisations
Introduction to Programming
Object Oriented Programming
Algebra
WWW and Internet
3D Animation
3D Character Modeling
3D Modeling and Texturing II
3D Modeling and Texturing III
Portfolio Practice
Project Studies 3 - 3D Game
Project Studies 2 - 2D game for Mobile Device
Project Studies 3 - 3D Game
Programming C++
Physics 1
Continuation Course in Programming C++
Mathematics for Game Programmers
Data Structures and Algorithms
Project Studies 2 - 2D game for Mobile Device
Programming Mobile Games
Game Programming II
Artificial Intelligence in Games
Database Programming
Network Game Programming
Introduction to Data Processing
2. ICT-infrastruktuuri-osaaminen

Tavoitteena on, että tradenomi
•ymmärtää tietoverkon eri komponenttien (laite- ja ohjelmistokomponentit) merkityksen ja toiminta- periaatteet
•osaa hyödyntää tietoverkkoja eri komponentteineen ratkaisuja tehdessään
•osaa rakentaa ja ylläpitää tietoverkkojen perusratkaisuja
•osaa ottaa tietoturvan huomioon organisaation ICT- infrastruktuuriratkaisussa.

No attached course units

3. ICT-projektiosaaminen

Tavoitteena on, että tradenomi
•ymmärtää erilaisten ICT-projektien luonteen ja projektitoiminnan kokonaisuuden organisaatiossa
•ymmärtää systemaattisen toimintatavan merkityksen projektityössä ja osaa toimia ICT-projektissa vastuullisesti
•osaa käyttää ja soveltaa ICT-projektien suunnittelun ja hallinnan menetelmiä
•osaa tunnistaa ICT-projektitoiminnan riskejä ja varautua niihin.

Computer Trainer Skills
Topical Seminar and Academic Writing
Project Studies 1 - 2D Game
Project Studies 4 - 3D Game for Mobile Device
Project Studies 5 - 3D-game for Mobile Device
Project Studies 6 - Customer Project
Project Studies 2 - 2D game for Mobile Device
Project Studies 3 - 3D Game
Project Studies 2 - 2D game for Mobile Device
Project Studies 3 - 3D Game
Project Studies 2 - 2D game for Mobile Device
Project Studies 3 - 3D Game
Developing a Commercial Game Application I
Developing a Commercial Game Application II
Technology Workshop
4. Liiketoimintaosaaminen

Tavoitteena on, että tradenomi
•ymmärtää liiketoiminnan keskeiset prosessit ja toiminnot
•ymmärtää tietotekniikan merkityksen osana organisaation toimintaa ja sen roolin toiminnan kehittämisessä
•osaa kehittää liiketoiminnan prosesseja ja etsiä tukea ratkaisuihin tietotekniikasta
•ymmärtää sopimusten, tarjousten, lisenssien ja tekijänoikeuksien merkityksen omassa työssään
•osaa palvella asiakasta

Introduction to Game Production
Continuation Course in Game Production
Basics of Game Business
Continuation Course in Game Business
Introduction to Management Accounting
Legal issues in IPR
Developing a Commercial Game Application I
Developing a Commercial Game Application II
5. ICT-erikoisosaaminen

Tavoitteena on, että tradenomi
•osaa soveltaa tietojaan ja taitojaan jollakin ICT:n osa-alueella sekä analysoida, arvioida ja kehittää toimintaa tällä alueella.

Game Programming I
Basics of 2D Game Graphics
Introduction to Game Production
Introduction to 3D modeling
Introduction to Game Design
Games in Cloud
Project Studies 1 - 2D Game
Project Studies 4 - 3D Game for Mobile Device
Project Studies 5 - 3D-game for Mobile Device
Project Studies 6 - Customer Project
2D Animation
2D Background Design
2D Character Design
3D Modeling and Texturing I
Vector Graphics
Project Studies 2 - 2D game for Mobile Device
3D Animation
3D Character Modeling
3D Modeling and Texturing II
3D Modeling and Texturing III
Portfolio Practice
Project Studies 3 - 3D Game
Game Design I
Level Design
Continuation Course in Game Production
Game Design II
Basics of Game Business
Project Studies 2 - 2D game for Mobile Device
Continuation Course in Game Business
Introduction to Management Accounting
Legal issues in IPR
Analytical Game Design
Project Studies 3 - 3D Game
Programming C++
Physics 1
Continuation Course in Programming C++
Mathematics for Game Programmers
Data Structures and Algorithms
Project Studies 2 - 2D game for Mobile Device
Game Programming II
Artificial Intelligence in Games
Database Programming
Network Game Programming
Project Studies 3 - 3D Game
Game Development Studies
Specialised Game Development Studies
Art Foundation Skills
Developing a Commercial Game Application I
Developing a Commercial Game Application II
KVM and XenServer Virtualization
Life Drawing
Organizational Data Security
Game Sounds and Sound Editing
VMware Environment Management
Digital Photo Manipulation
Technology Workshop
Thesis
Practical Training
Not grouped
University of Applied Sciences Learner
Project Work
Business Expertise
Meeting and Negotiation Skills
Introduction to Business Information Technology
Business Communication
Communication and Public Speaking Skills
Research
English/Basics of ICT English
English/Basics of Business English
English/ICT English I
English/ICT English II
Swedish/ICT-Swedish
Game Production and Leadership KTWT183
English/Build up Your English
Swedish/Bygg upp din svenska

Code Name Credits (cr)
TTK16Z1012
PROACTIVE UNIVERSITY OF APPLIED SCIENCES

(Choose all )

10
YYPOP01 University of Applied Sciences Learner 2
YYPPR01 Project Work 3
YYPLI01 Business Expertise 3
YYPSU01 Meeting and Negotiation Skills 2
TTK16Z1013
BASIC INFORMATION SYSTEMS COMPETENCE

(Choose all )

18
KTPT007 Introduction to Information Networks 3
KTPT019 Introduction to Databases 3
KTPT012 Data Security in Organisations 3
KTPT023 Introduction to Programming 3
KTPT026 Object Oriented Programming 3
KTPT025 Algebra 3
TTK16Z1014
COMMUNICATION AND INTERACTION COMPETENCE

(Choose all )

18
KTPV016 Introduction to Business Information Technology 2
KTPV015 Business Communication 3
KTPV004 Communication and Public Speaking Skills 3
KTAV002 Computer Trainer Skills 3
KTAI003 Topical Seminar and Academic Writing 5
KTAI004 Research 2
TTK16Z1015
INTERNATIONALIZATION COMPETENCE

(Choose all )

14
KTPV012 English/Basics of ICT English 3
KTPV014 English/Basics of Business English 2
KTPV009 English/ICT English I 3
KTPV011 English/ICT English II 3
KTAV006 Swedish/ICT-Swedish 3
TTK16Z1016
BASIC GAME DEVELOPMENT COMPETENCE

(Choose all )

28
KTAD031 WWW and Internet 2
KTAD030 Game Programming I 4
KTAD032 Basics of 2D Game Graphics 3
KTAD033 Introduction to Game Production 3
KTAD034 Introduction to 3D modeling 3
KTAD035 Introduction to Game Design 3
KTAD036 Games in Cloud 4
KTAD041 Project Studies 1 - 2D Game 6
TTK16Z1017
GAME PROJECT STUDIES

(Choose all )

20
KTAD044 Project Studies 4 - 3D Game for Mobile Device 6
KTAD045 Project Studies 5 - 3D-game for Mobile Device 7
KTAD046 Project Studies 6 - Customer Project 7
TTK16Z1018
OPTIONAL PROFESSIONAL STUDIES

(Choose one )

42 - 60
TTK16Z1019
GAME GRAPHICS

(Choose all )

42
TTK16Z1020
GAME GRAPHICS COMPETENCE

(Choose all )

21
KTVP030 2D Animation 3
KTVP031 2D Background Design 3
KTVP032 2D Character Design 3
KTVP033 3D Modeling and Texturing I 3
KTVP034 Vector Graphics 3
KTAD042 Project Studies 2 - 2D game for Mobile Device 6
TTK16Z1021
SPECIALISED GAME GRAPHICS COMPETENCE

(Choose all )

21
KTVP040 3D Animation 3
KTVP041 3D Character Modeling 3
KTVP042 3D Modeling and Texturing II 3
KTVP043 3D Modeling and Texturing III 3
KTVP044 Portfolio Practice 3
KTAD043 Project Studies 3 - 3D Game 6
TTK16Z1022
GAME PRODUCING AND DESIGN

(Choose all )

42
TTK16Z1023
GAME PRODUCTION AND DESIGN COMPETENCE

(Choose all )

21
KTVP011 Game Design I 3
KTVP012 Level Design 3
KTVP013 Continuation Course in Game Production 3
KTVP014 Game Design II 3
KTVP015 Basics of Game Business 3
KTAD042 Project Studies 2 - 2D game for Mobile Device 6
TTK16Z1024
GAME PRODUCTION AND DESIGN ADVANCED COMPETENCE

(Choose all )

21
KTVP020 Continuation Course in Game Business 3
KTVP021 Introduction to Management Accounting 3
KTVP023 Legal issues in IPR 3
KTVP024 Analytical Game Design 3
KTAD043 Project Studies 3 - 3D Game 6
TT00BD29 Game Production and Leadership KTWT183 3
TTK16Z1025
GAME PROGRAMMING

(Choose all )

42
TTK16Z1026
GAME PROGRAMMING COMPETENCE

(Choose all )

21
KTVP050 Programming C++ 3
KTVP051 Physics 1 3
KTVP052 Continuation Course in Programming C++ 3
KTVP053 Mathematics for Game Programmers 3
KTVP054 Data Structures and Algorithms 3
KTAD042 Project Studies 2 - 2D game for Mobile Device 6
TTK16Z1027
ADVANCED GAME PROGRAMMING COMPETENCE

(Choose all )

21
KTVP060 Programming Mobile Games 3
KTVP061 Game Programming II 3
KTVP062 Artificial Intelligence in Games 3
KTVP063 Database Programming 3
KTVS030 Network Game Programming 3
KTAD043 Project Studies 3 - 3D Game 6
TTK16Z1028
INTERNATIONAL GAME DEVELOPMENT STUDIES

(Choose all )

60
TTK16Z1029
GAME DEVELOPMENT STUDIES

(Choose all )

30
TT00BB31 Game Development Studies 30
TTK16Z1030
SPECIALISED INTERNATIONAL GAME DEVELOPMENT COMPETENCE

(Choose all )

30
TT00BB32 Specialised Game Development Studies 30
TTK16Z1031
FREE-CHOICE STUDIES

(Choose ects: 15 )

15
KTWT089 Art Foundation Skills 5
KTWT062 Developing a Commercial Game Application I 10
KTWT063 Developing a Commercial Game Application II 10
KTWT113 KVM and XenServer Virtualization 4
KTWT090 Life Drawing 5
KTWT019 Organizational Data Security 3
KTWT115 Game Sounds and Sound Editing 3
KTWT114 VMware Environment Management 3
KTWT070 English/Build up Your English 3
KTWT071 Swedish/Bygg upp din svenska 3
KTWT081 Digital Photo Manipulation 3
TYW165 Introduction to Data Processing 2
KTWT091 Technology Workshop 4
TTK16Z1032
THESIS

(Choose all )

15
KTOO001 Thesis 15
TTK16Z1033
PRACTICAL TRAINING

(Choose all )

30
KTHH001 Practical Training 30

Due to the timing of optional and elective courses, credit accumulation per semester / academic year may vary.

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