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3D AnimationLaajuus (3 cr)

Code: KTVP040

Credits

3 op

Objective

Students will understand the basic principles of 3D animation and exporting into a game engine.

Content

Overview of 3D animation
Artistic animation principles and concepts
Simple animations for understanding the basic physics of moving objects
Humanoid character's locomotion

Qualifications

2D Animation

Arviointikriteerit, kiitettävä (5)

A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.

Assessment criteria, good (3)

understanding of concepts, all assignments completed to a good standard

Arviointikriteerit, tyydyttävä (1)

basic attendance and understanding, assignments submitted.

en
Enrollment

01.12.2023 - 31.01.2024

Timing

01.01.2024 - 31.07.2024

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages
  • English
Degree programmes
  • Bachelor’s Degree in Business Information Technology
Teachers
  • Nick Sweetman
  • Tommi Helin
Groups
  • TTK22SPG
    TTK22SPG

Objective

Students will understand the basic principles of 3D animation and exporting into a game engine.

Content

Overview of 3D animation
Artistic animation principles and concepts
Simple animations for understanding the basic physics of moving objects
Humanoid character's locomotion

Evaluation scale

0 - 5

Arviointikriteerit, kiitettävä (5)

A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.

Assessment criteria, good (3)

understanding of concepts, all assignments completed to a good standard

Arviointikriteerit, tyydyttävä (1)

basic attendance and understanding, assignments submitted.

Qualifications

2D Animation

en
Enrollment

01.12.2023 - 31.01.2024

Timing

01.01.2024 - 31.07.2024

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages
  • Finnish
Degree programmes
  • Bachelor’s Degree in Business Information Technology
Teachers
  • Nick Sweetman
  • Kiia Aihkisalo
Groups
  • TTK22SPGRaahe
    TTK22SPGRaahe

Objective

Students will understand the basic principles of 3D animation and exporting into a game engine.

Content

Overview of 3D animation
Artistic animation principles and concepts
Simple animations for understanding the basic physics of moving objects
Humanoid character's locomotion

Evaluation scale

0 - 5

Arviointikriteerit, kiitettävä (5)

A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.

Assessment criteria, good (3)

understanding of concepts, all assignments completed to a good standard

Arviointikriteerit, tyydyttävä (1)

basic attendance and understanding, assignments submitted.

Qualifications

2D Animation

en
Enrollment

02.12.2022 - 31.01.2023

Timing

01.01.2023 - 31.07.2023

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages
  • Finnish
Teachers
  • Ope_pelituotanto Ope_pelituotanto
  • Kiia Aihkisalo
Groups
  • TTK21SPGRaa
    TTK21SPGRaa

Objective

Students will understand the basic principles of 3D animation and exporting into a game engine.

Content

Overview of 3D animation
Artistic animation principles and concepts
Simple animations for understanding the basic physics of moving objects
Humanoid character's locomotion

Evaluation scale

0 - 5

Arviointikriteerit, kiitettävä (5)

A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.

Assessment criteria, good (3)

understanding of concepts, all assignments completed to a good standard

Arviointikriteerit, tyydyttävä (1)

basic attendance and understanding, assignments submitted.

Qualifications

2D Animation

en
Enrollment

02.12.2022 - 31.01.2023

Timing

01.01.2023 - 31.07.2023

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages
  • English
  • Finnish
Degree programmes
  • Bachelor’s Degree in Business Information Technology
Teachers
  • Ope_pelituotanto Ope_pelituotanto
  • Kiia Aihkisalo
Groups
  • TTK21SPG
    TTK21SPG

Objective

Students will understand the basic principles of 3D animation and exporting into a game engine.

Content

Overview of 3D animation
Artistic animation principles and concepts
Simple animations for understanding the basic physics of moving objects
Humanoid character's locomotion

Evaluation scale

0 - 5

Arviointikriteerit, kiitettävä (5)

A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.

Assessment criteria, good (3)

understanding of concepts, all assignments completed to a good standard

Arviointikriteerit, tyydyttävä (1)

basic attendance and understanding, assignments submitted.

Qualifications

2D Animation

en
Enrollment

02.12.2021 - 31.01.2022

Timing

01.01.2022 - 31.07.2022

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages
  • Finnish
Degree programmes
  • Bachelor’s Degree in Business Information Technology
Teachers
  • Ope_pelituotanto Ope_pelituotanto
  • Kiia Aihkisalo
Groups
  • TTK20SPRaahe
    TTK20SPRaahe

Objective

Students will understand the basic principles of 3D animation and exporting into a game engine.

Content

Overview of 3D animation
Artistic animation principles and concepts
Simple animations for understanding the basic physics of moving objects
Humanoid character's locomotion

Evaluation scale

0 - 5

Arviointikriteerit, kiitettävä (5)

A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.

Assessment criteria, good (3)

understanding of concepts, all assignments completed to a good standard

Arviointikriteerit, tyydyttävä (1)

basic attendance and understanding, assignments submitted.

Qualifications

2D Animation

en
Enrollment

02.12.2021 - 31.01.2022

Timing

01.01.2022 - 31.07.2022

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages
  • Finnish
Degree programmes
  • Bachelor’s Degree in Business Information Technology
Teachers
  • Ope_pelituotanto Ope_pelituotanto
  • Tommi Helin
Groups
  • TTK20SP
    TTK20SP
  • TTK20SPG
    TTK20SPG

Objective

Students will understand the basic principles of 3D animation and exporting into a game engine.

Content

Overview of 3D animation
Artistic animation principles and concepts
Simple animations for understanding the basic physics of moving objects
Humanoid character's locomotion

Evaluation scale

0 - 5

Arviointikriteerit, kiitettävä (5)

A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.

Assessment criteria, good (3)

understanding of concepts, all assignments completed to a good standard

Arviointikriteerit, tyydyttävä (1)

basic attendance and understanding, assignments submitted.

Qualifications

2D Animation