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Game technology project 4Laajuus (5 cr)

Code: TT00CG46

Credits

5 op

Teaching language

  • Finnish

Objective

The student knows how to work with customer and further develop an existing project.

Content

Students further develop a game engine or game technology application made in previous courses. Alternatively, the student can implement new features into the existing software.

Qualifications

Game technology project 1–3

Arviointikriteerit, kiitettävä (5)

Flawless program exceeding requirements, adhering to excellent coding practices.
Project timeline and plan are fully controlled, and the team responds quickly to changes.
Seamless collaboration, active participation, and constructive problem-solving.

Assessment criteria, good (3)

Program meets requirements, and code is clean and well-documented.
Project progresses as planned, and team communication and risk management are good.
Team works together, participation is good, and problems are addressed reasonably quickly.

Arviointikriteerit, tyydyttävä (1)

Program does not fully meet requirements, and there are deficiencies in code and documentation.
Project progress is not on schedule, and communication, as well as risk management, is lacking.
Challenges in team collaboration, inadequate participation, and slow or unconstructive response to problems.

Assessment criteria, approved/failed

The students will fail the course if they do not participate actively in the work of the team.