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Basics of 2D Game GraphicsLaajuus (3 cr)

Code: KTAD032

Credits

3 op

Objective

Introduction to basic principles and tools of 2D game graphics.

Content

Tools and roles of a computer game artist.
The artist within a company
Photoshop interface and tools
Understanding composition, colour, light, shape and texture
History of game graphics and glances to art history.

Assessment criteria, approved/failed

Pass:

Student submits all assignments.
Attendance 80%