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Game Sounds and Sound EditingLaajuus (3 cr)

Code: KTWT115

Credits

3 op

Objective

Students will be proficient in the main theory concerning sound and sound equipment
Students will know how to use audio tools.
They will be able to plan and implement recording and game sound projects.

Content

Special features and theories of sound
Sound tools - software and hardware
Assignments
Recording and game sound projects

Assessment criteria, approved/failed

Pass: The students are proficient in basic sound production tools and software and can plan and produce sound recording and soundscape projects, 80 % attendance requirement.

en
Enrollment

01.12.2023 - 31.01.2024

Timing

01.01.2024 - 31.07.2024

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages
  • English
Degree programmes
  • Bachelor’s Degree in Business Information Technology
Teachers
  • Kalle Pakalén
Groups
  • TTK22SPT
    TTK22SPT
  • TTK22SPO
    TTK22SPO
  • TTK22SPG
    TTK22SPG

Objective

Students will be proficient in the main theory concerning sound and sound equipment
Students will know how to use audio tools.
They will be able to plan and implement recording and game sound projects.

Content

Special features and theories of sound
Sound tools - software and hardware
Assignments
Recording and game sound projects

Evaluation scale

0 - 5

Assessment criteria, approved/failed

Pass: The students are proficient in basic sound production tools and software and can plan and produce sound recording and soundscape projects, 80 % attendance requirement.

en
Enrollment

01.12.2023 - 31.01.2024

Timing

01.01.2024 - 31.07.2024

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages
  • Finnish
Degree programmes
  • Bachelor’s Degree in Business Information Technology
Teachers
  • Kalle Pakalén
Groups
  • TTK22SPGRaahe
    TTK22SPGRaahe
  • TTK22SPTRaahe
    TTK22SPTRaahe
  • TTK22SPORaahe
    TTK22SPORaahe

Objective

Students will be proficient in the main theory concerning sound and sound equipment
Students will know how to use audio tools.
They will be able to plan and implement recording and game sound projects.

Content

Special features and theories of sound
Sound tools - software and hardware
Assignments
Recording and game sound projects

Evaluation scale

0 - 5

Assessment criteria, approved/failed

Pass: The students are proficient in basic sound production tools and software and can plan and produce sound recording and soundscape projects, 80 % attendance requirement.

en
Enrollment

02.12.2022 - 31.01.2023

Timing

13.03.2023 - 31.07.2023

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages
  • English
  • Finnish
Degree programmes
  • Bachelor’s Degree in Business Information Technology
Teachers
  • Kalle Pakalén
  • Ope_pelituotanto Ope_pelituotanto
Groups
  • TTK21SPG
    TTK21SPG
  • TTK21SPT
    TTK21SPT
  • TTK21SPO
    TTK21SPO

Objective

Students will be proficient in the main theory concerning sound and sound equipment
Students will know how to use audio tools.
They will be able to plan and implement recording and game sound projects.

Content

Special features and theories of sound
Sound tools - software and hardware
Assignments
Recording and game sound projects

Evaluation scale

0 - 5

Assessment criteria, approved/failed

Pass: The students are proficient in basic sound production tools and software and can plan and produce sound recording and soundscape projects, 80 % attendance requirement.

en
Enrollment

02.12.2022 - 31.01.2023

Timing

13.03.2023 - 31.07.2023

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages
  • Finnish
Teachers
  • Kalle Pakalén
  • Ope_pelituotanto Ope_pelituotanto
Teacher in charge

Kalle Pakalén

Groups
  • TTK21SPTRaa
    TTK21SPTRaa
  • TTK21SPRaahe
    TTK21SPRaahe
  • TTK21SPORaa
    TTK21SPORaa
  • TTK21SPGRaa
    TTK21SPGRaa

Objective

Students will be proficient in the main theory concerning sound and sound equipment
Students will know how to use audio tools.
They will be able to plan and implement recording and game sound projects.

Content

Special features and theories of sound
Sound tools - software and hardware
Assignments
Recording and game sound projects

Evaluation scale

0 - 5

Assessment criteria, approved/failed

Pass: The students are proficient in basic sound production tools and software and can plan and produce sound recording and soundscape projects, 80 % attendance requirement.

en
Enrollment

02.12.2021 - 31.01.2022

Timing

01.01.2022 - 31.07.2022

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages
  • Finnish
Degree programmes
  • Bachelor’s Degree in Business Information Technology
Teachers
  • Janne Remes
  • Ope_pelituotanto Ope_pelituotanto
Groups
  • TTK20SPRaahe
    TTK20SPRaahe

Objective

Students will be proficient in the main theory concerning sound and sound equipment
Students will know how to use audio tools.
They will be able to plan and implement recording and game sound projects.

Content

Special features and theories of sound
Sound tools - software and hardware
Assignments
Recording and game sound projects

Evaluation scale

0 - 5

Assessment criteria, approved/failed

Pass: The students are proficient in basic sound production tools and software and can plan and produce sound recording and soundscape projects, 80 % attendance requirement.

en
Enrollment

01.12.2021 - 31.01.2022

Timing

01.01.2022 - 31.07.2022

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages
  • Finnish
Degree programmes
  • Bachelor’s Degree in Business Information Technology
Teachers
  • Janne Remes
  • Ope_pelituotanto Ope_pelituotanto
Groups
  • TTK20SPO
    TTK20SPO
  • TTK20SPT
    TTK20SPT
  • TTK20SP
    TTK20SP
  • TTK20SPG
    TTK20SPG

Objective

Students will be proficient in the main theory concerning sound and sound equipment
Students will know how to use audio tools.
They will be able to plan and implement recording and game sound projects.

Content

Special features and theories of sound
Sound tools - software and hardware
Assignments
Recording and game sound projects

Evaluation scale

0 - 5

Assessment criteria, approved/failed

Pass: The students are proficient in basic sound production tools and software and can plan and produce sound recording and soundscape projects, 80 % attendance requirement.