Skip to main content

Game TestingLaajuus (3 cr)

Code: TT00BE13

Credits

3 op

Objective

The students will master the basic concepts and test processes associated with game testing, and will know the different phases of testing and are able to design and report on the testing process.

Content

The students test a given game, possibly at the production stage. The course is organized when possible with one of the game companies.
The basic concepts of testing
Planning and reporting
Testing techniques and automation

en
Enrollment

01.12.2023 - 31.01.2024

Timing

01.01.2024 - 31.07.2024

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages
  • Finnish
Degree programmes
  • Bachelor’s Degree in Business Information Technology
Teachers
  • Niko Kinnunen
Groups
  • TTK22SPT
    TTK22SPT
  • TTK22SPO
    TTK22SPO
  • TTK22SPG
    TTK22SPG

Objective

The students will master the basic concepts and test processes associated with game testing, and will know the different phases of testing and are able to design and report on the testing process.

Content

The students test a given game, possibly at the production stage. The course is organized when possible with one of the game companies.
The basic concepts of testing
Planning and reporting
Testing techniques and automation

Assessment criteria, approved/failed

The student returns all the required tasks and assigned exercises as well as any presentations. The tasks have been completed appropriately.

Evaluation scale

Hylätty/Hyväksytty

en
Enrollment

01.12.2023 - 31.01.2024

Timing

01.01.2024 - 31.07.2024

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages
  • English
Degree programmes
  • Bachelor’s Degree in Business Information Technology
Teachers
  • Niko Kinnunen
Groups
  • TTK22SPGRaahe
    TTK22SPGRaahe
  • TTK22SPTRaahe
    TTK22SPTRaahe
  • TTK22SPORaahe
    TTK22SPORaahe
  • TTK22SPRaahe
    TTK22SPRaahe

Objective

The students will master the basic concepts and test processes associated with game testing, and will know the different phases of testing and are able to design and report on the testing process.

Content

The students test a given game, possibly at the production stage. The course is organized when possible with one of the game companies.
The basic concepts of testing
Planning and reporting
Testing techniques and automation

Assessment criteria, approved/failed

The student returns all the required tasks and assigned exercises as well as any presentations. The tasks have been completed appropriately.

Further information

Kurssi toteutetaan etäopetuksena Teamsin välityksellä.

Evaluation scale

Hylätty/Hyväksytty

en
Enrollment

02.12.2022 - 31.01.2023

Timing

01.01.2023 - 31.07.2023

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages
  • Finnish
Teachers
  • Niko Kinnunen
Groups
  • TTK21SPTRaa
    TTK21SPTRaa
  • TTK21SPRaahe
    TTK21SPRaahe
  • TTK21SPORaa
    TTK21SPORaa
  • TTK21SPGRaa
    TTK21SPGRaa

Objective

The students will master the basic concepts and test processes associated with game testing, and will know the different phases of testing and are able to design and report on the testing process.

Content

The students test a given game, possibly at the production stage. The course is organized when possible with one of the game companies.
The basic concepts of testing
Planning and reporting
Testing techniques and automation

Evaluation scale

0 - 5

en
Enrollment

02.12.2022 - 31.01.2023

Timing

01.01.2023 - 31.07.2023

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages
  • English
  • Finnish
Degree programmes
  • Bachelor’s Degree in Business Information Technology
Teachers
  • Niko Kinnunen
Groups
  • TTK21SPG
    TTK21SPG
  • TTK21SPT
    TTK21SPT
  • TTK21SPO
    TTK21SPO

Objective

The students will master the basic concepts and test processes associated with game testing, and will know the different phases of testing and are able to design and report on the testing process.

Content

The students test a given game, possibly at the production stage. The course is organized when possible with one of the game companies.
The basic concepts of testing
Planning and reporting
Testing techniques and automation

Evaluation scale

0 - 5

en
Enrollment

02.12.2021 - 31.01.2022

Timing

01.01.2022 - 31.07.2022

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages
  • Finnish
Degree programmes
  • Bachelor’s Degree in Business Information Technology
Teachers
  • Niko Kinnunen
Groups
  • TTK20SPRaahe
    TTK20SPRaahe

Objective

The students will master the basic concepts and test processes associated with game testing, and will know the different phases of testing and are able to design and report on the testing process.

Content

The students test a given game, possibly at the production stage. The course is organized when possible with one of the game companies.
The basic concepts of testing
Planning and reporting
Testing techniques and automation

Evaluation scale

0 - 5

en
Enrollment

01.12.2021 - 31.01.2022

Timing

01.01.2022 - 31.07.2022

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages
  • Finnish
Degree programmes
  • Bachelor’s Degree in Business Information Technology
Teachers
  • Niko Kinnunen
Groups
  • TTK20SPO
    TTK20SPO
  • TTK20SPT
    TTK20SPT
  • TTK20SP
    TTK20SP
  • TTK20SPG
    TTK20SPG

Objective

The students will master the basic concepts and test processes associated with game testing, and will know the different phases of testing and are able to design and report on the testing process.

Content

The students test a given game, possibly at the production stage. The course is organized when possible with one of the game companies.
The basic concepts of testing
Planning and reporting
Testing techniques and automation

Evaluation scale

0 - 5