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Game Testing (3 cr)

Code: TT00BE13-3008

General information


Enrollment
01.12.2023 - 31.01.2024
Registration for the implementation has ended.
Timing
01.01.2024 - 31.07.2024
Implementation has ended.
Number of ECTS credits allocated
3 cr
Local portion
3 cr
Mode of delivery
Contact learning
Unit
Teknologia
Teaching languages
Finnish
Degree programmes
Bachelor’s Degree in Business Information Technology
Teachers
Niko Kinnunen
Groups
TTK22SPT
TTK22SPT
TTK22SPO
TTK22SPO
TTK22SPG
TTK22SPG
Course
TT00BE13

Realization has 2 reservations. Total duration of reservations is 5 h 0 min.

Time Topic Location
Wed 10.04.2024 time 09:00 - 11:30
(2 h 30 min)
Pelitestaus TT00BE13-3008
TA11L151 TA11L151
Wed 17.04.2024 time 09:00 - 11:30
(2 h 30 min)
Pelitestaus TT00BE13-3008
TA11L151 TA11L151
Changes to reservations may be possible.

Objective

The students will master the basic concepts and test processes associated with game testing, and will know the different phases of testing and are able to design and report on the testing process.

Content

The students test a given game, possibly at the production stage. The course is organized when possible with one of the game companies.
The basic concepts of testing
Planning and reporting
Testing techniques and automation

Assessment criteria, approved/failed

The student returns all the required tasks and assigned exercises as well as any presentations. The tasks have been completed appropriately.

Evaluation scale

Hylätty/Hyväksytty

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