Game Testing (3 cr)
Code: TT00BE13-3008
General information
- Enrollment
-
01.12.2023 - 31.01.2024
Registration for the implementation has ended.
- Timing
-
01.01.2024 - 31.07.2024
Implementation has ended.
- Number of ECTS credits allocated
- 3 cr
- Local portion
- 3 cr
- Mode of delivery
- Contact learning
- Unit
- Teknologia
- Teaching languages
- Finnish
- Degree programmes
- Bachelor’s Degree in Business Information Technology
Realization has 2 reservations. Total duration of reservations is 5 h 0 min.
Time | Topic | Location |
---|---|---|
Wed 10.04.2024 time 09:00 - 11:30 (2 h 30 min) |
Pelitestaus TT00BE13-3008 |
TA11L151
TA11L151
|
Wed 17.04.2024 time 09:00 - 11:30 (2 h 30 min) |
Pelitestaus TT00BE13-3008 |
TA11L151
TA11L151
|
Objective
The students will master the basic concepts and test processes associated with game testing, and will know the different phases of testing and are able to design and report on the testing process.
Content
The students test a given game, possibly at the production stage. The course is organized when possible with one of the game companies.
The basic concepts of testing
Planning and reporting
Testing techniques and automation
Assessment criteria, approved/failed
The student returns all the required tasks and assigned exercises as well as any presentations. The tasks have been completed appropriately.
Evaluation scale
Hylätty/Hyväksytty