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Mathematics for Game ProgrammersLaajuus (3 cr)

Code: KTVP053

Credits

3 op

Objective

Students will know the basics of trigonometry, basics of vector and matrix calculus and how to utilize them in 3D graphics.

Content

Analytical geometry, trigonometry, vectors, matrices, affine transformations, complex numbers.

Arviointikriteerit, kiitettävä (5)

The students are able to apply their learning to different tasks in a variety of ways.

Assessment criteria, good (3)

The students are able to use the methods they learn during the course appropriately.

Arviointikriteerit, tyydyttävä (1)

The students know and are proficient in the basic concepts of the course.

en
Enrollment

02.07.2024 - 31.07.2024

Timing

01.08.2024 - 31.12.2024

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages
  • Finnish
Degree programmes
  • Bachelor’s Degree in Business Information Technology
Teachers
  • Simo Määttä
  • Mikko Romppainen
Groups
  • TTK23SPO
    TTK23SPO

Objective

Students will know the basics of trigonometry, basics of vector and matrix calculus and how to utilize them in 3D graphics.

Content

Analytical geometry, trigonometry, vectors, matrices, affine transformations, complex numbers.

Evaluation scale

0 - 5

Arviointikriteerit, kiitettävä (5)

The students are able to apply their learning to different tasks in a variety of ways.

Assessment criteria, good (3)

The students are able to use the methods they learn during the course appropriately.

Arviointikriteerit, tyydyttävä (1)

The students know and are proficient in the basic concepts of the course.

en
Enrollment

01.08.2023 - 30.09.2023

Timing

01.08.2023 - 31.12.2023

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages
  • Finnish
Degree programmes
  • Bachelor’s Degree in Business Information Technology
Teachers
  • Mikko Romppainen
  • Vesa Vaihoja
Groups
  • TTK22SPORaahe
    TTK22SPORaahe

Objective

Students will know the basics of trigonometry, basics of vector and matrix calculus and how to utilize them in 3D graphics.

Content

Analytical geometry, trigonometry, vectors, matrices, affine transformations, complex numbers.

Evaluation scale

0 - 5

Arviointikriteerit, kiitettävä (5)

The students are able to apply their learning to different tasks in a variety of ways.

Assessment criteria, good (3)

The students are able to use the methods they learn during the course appropriately.

Arviointikriteerit, tyydyttävä (1)

The students know and are proficient in the basic concepts of the course.

en
Enrollment

01.08.2023 - 30.09.2023

Timing

01.08.2023 - 31.12.2023

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages
  • English
Degree programmes
  • Bachelor’s Degree in Business Information Technology
Teachers
  • Simo Määttä
  • Mikko Romppainen
Groups
  • TTK22SPO
    TTK22SPO

Objective

Students will know the basics of trigonometry, basics of vector and matrix calculus and how to utilize them in 3D graphics.

Content

Analytical geometry, trigonometry, vectors, matrices, affine transformations, complex numbers.

Evaluation scale

0 - 5

Arviointikriteerit, kiitettävä (5)

The students are able to apply their learning to different tasks in a variety of ways.

Assessment criteria, good (3)

The students are able to use the methods they learn during the course appropriately.

Arviointikriteerit, tyydyttävä (1)

The students know and are proficient in the basic concepts of the course.

en
Enrollment

01.08.2022 - 30.09.2022

Timing

01.08.2022 - 31.12.2022

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages
  • Finnish
Degree programmes
  • Bachelor’s Degree in Business Information Technology
Teachers
  • Simo Määttä
  • Mikko Romppainen
Groups
  • TTK21SPRaahe
    TTK21SPRaahe
  • TTK21SPO
    TTK21SPO
  • TTK21SPORaa
    TTK21SPORaa

Objective

Students will know the basics of trigonometry, basics of vector and matrix calculus and how to utilize them in 3D graphics.

Content

Analytical geometry, trigonometry, vectors, matrices, affine transformations, complex numbers.

Evaluation scale

0 - 5

Arviointikriteerit, kiitettävä (5)

The students are able to apply their learning to different tasks in a variety of ways.

Assessment criteria, good (3)

The students are able to use the methods they learn during the course appropriately.

Arviointikriteerit, tyydyttävä (1)

The students know and are proficient in the basic concepts of the course.