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Esports Projects 2Laajuus (5 cr)

Code: LB00CB48

Credits

5 op

Teaching language

  • English

Responsible person

  • Janus Pitkänen
  • Jani Vattula

Objective

The student is able to plan, execute and report on a project related to electronic sports and the surrounding business field. The student knows how to use proper project documentation in their project. The aim is to keep the project within the planned schedule and workload.

Content

The student plans, organizes and reports on a project. In addition to the project work, the student will complete and return the required project documentation. The project documentation includes the project plan, time tracker (hours diary) and the final project report. The student can also hold a short presentation on their project. Recommended scope of the project is about 125 hours of the students work, or 250 hours of the students work if completed simultaneously with Esports Projects 1.

Qualifications

Basics of Project Management or a comparable course. This course is available if Esports Projects 1 has been completed or will be completed with a bigger project.

Arviointikriteerit, kiitettävä (5)

-

Assessment criteria, good (3)

-

Arviointikriteerit, tyydyttävä (1)

-

Assessment criteria, approved/failed

The student has demonstrated their ability to work in projects and was able to deliver the required project documentation. The course is completed when the student's project has ended and the amount of work hours matches the time reserved for the project course (about 125 hours).

Further information

Before starting the course and the project, a guidance talk must be held with the supervising teacher. The course is a continuation of Esports Projects 1.