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Bachelor’s Degree in Business Information Technology (2021), Game Development: TTK21SP

Code: TTK21SP

Degree:
Bachelor of Business Administration (AMK)

Degree title:
Bachelor of Business Administration (AMK)

Credits:
210 ects

Duration:
3.5 years (210 cr)

Start semester:
Autumn 2021

Teaching language:
Finnish

Descriptions

Students will be selected based on their study success, special interests and wishes to undertake one of the Game Development major options during their first autumn.

GAMES
Within Advanced (major) Game studies students may choose from the following modules: game production, game graphics or game programming.

Further information

Students will be able to work e.g. as software designers, game programmers, game designers, producers, game artists or instructors. Game programming also prepares students for traditional programming work.

Show study timings by semester, study year or period

Code Name Credits (cr) 2021-2022 2022-2023 2023-2024 2024-2025 Autumn 2021 Spring 2022 Autumn 2022 Spring 2023 Autumn 2023 Spring 2024 Autumn 2024 1. / 2021 2. / 2021 3. / 2022 4. / 2022 1. / 2022 2. / 2022 3. / 2023 4. / 2023 1. / 2023 2. / 2023 3. / 2024 4. / 2024 1. / 2024 2. / 2024
TTK21SP-1001
BASIC INFORMATION SYSTEMS COMPETENCE

(Choose all )

18
TT00CB41 Introduction to Programming 3 3 3 3
TT00CB42 Object Oriented Programming 3 3 3 3
KTPT007 Introduction to Information Networks 3 3 3 1.5 1.5
KTPT019 Introduction to Databases 3 3 3 3
KTPT012 Data Security in Organisations 3 3 3 1.5 1.5
TTPM007 Algebra 3 3 3 1.5 1.5
TTK21SP-1002
COMMUNICATION AND INTERACTION COMPETENCE

(Choose all )

15
TT00CB03 Business Communication 5 5 5 2.5 2.5
TT00CB05 Coaching and Training skills 3 3 3 1.5 1.5
KTAI004 Research 2 2 2 2
TT00CB06 Academic Writing (in Finnish) 2 2 2 2
TT00CB07 Competence Development 3 1 2 1 1 1 0.5 0.5 0.5 0.5 0.5 0.5
TTK21SP-1003
INTERNATIONALIZATION COMPETENCE

(Choose all )

11
YY00BD88 Intercultural Communication 3 3 3 1.5 1.5
TT00CB08 Technical English 5 5 5 2.5 2.5
KTAV006 Swedish/ICT-Swedish 3 3 3 1.5 1.5
TTK21SP-1004
TEKNOLOGY - PROJECT STUDIES

(Choose all )

10
TT00BL28 Technology project 1 5 5 5 2.5 2.5
TT00BL29 Technology project 2 5 5 5 2.5 2.5
TTK21SP-1005
GAME PROJECT STUDIES

(Choose all )

28
KTAD041 Project Studies 1 - 2D Game 6 6 6 6
TT00BL71 Project Studies 2 - Developing a Mobile Game 6 6 6 3 3
TT00BL72 Project Studies 3 - Developing a 3D Game 10 10 10 5 5
TT00CB09 Project studies 4 - Demanding Game Project 6 6 6 3 3
TTK21SP-1006
BASIC GAME DEVELOPMENT COMPETENCE

(Choose all )

35
YY00BD89 Business Basics 3 3 3 1.5 1.5
TT00CB36 Basics of Game Business 3 3 3 3
KTAD033 Introduction to Game Production 3 3 3 3
KTAD035 Introduction to Game Design 3 3 3 3
TT00CB37 Basics of 2D Game Graphics 3 3 3 1.5 1.5
KTAD034 Introduction to 3D modeling 3 3 3 1.5 1.5
KTAD030 Game Programming I 4 4 4 4
KTWT229 User Interface Design 3 3 3 1.5 1.5
KTWT115 Game Sounds and Sound Editing 3 3 3 1.5 1.5
TT00BE13 Game Testing 3 3 3 1.5 1.5
TT00BL77 Elective Game Studies 2 2 2 1 1
TT00CB11 Portfolio course 2 2 2 1 1
TTK21SP-1007
OPTIONAL PROFESSIONAL STUDIES

(Choose one )

33
TTK21SP-1008
GAME GRAPHICS

(Choose all )

33
TTK21SP-1009
GAME GRAPHICS COMPETENCE

(Choose all )

18
TT00BL74 Art Foundation 3 3 3 3
KTVP030 2D Animation 3 3 3 3
KTVP031 2D Background Design 3 3 3 1.5 1.5
KTVP032 2D Character Design 3 3 3 1.5 1.5
KTVP033 3D Modeling and Texturing I 3 3 3 3
KTVP034 Vector Graphics 3 3 3 1.5 1.5
TTK21SP-1010
SPECIALISED GAME GRAPHICS COMPETENCE

(Choose all )

15
KTVP040 3D Animation 3 3 3 1.5 1.5
KTVP041 3D Character Modeling 3 3 3 1.5 1.5
KTVP042 3D Modeling and Texturing II 3 3 3 1.5 1.5
KTVP043 3D Modeling and Texturing III 3 3 3 3
KTVP044 Portfolio Practice 3 3 3 1.5 1.5
TTK21SP-1011
GAME PRODUCTION

(Choose all )

33
TTK21SP-1012
GAME PRODUCTION COMPETENCE

(Choose all )

12
TT00CB19 The Practices of a Game Producer 3 3 3 3
TT00BF60 Game Production I 3 3 3 3
TT00BF61 Game Production II 3 3 3 3
TT00CB16 Publishing games and liveops 3 3 3 1.5 1.5
TTK21SP-1013
GAME PRODUCTION ADVANCED COMPETENCE

(Choose all )

6
KTVP020 Continuation Course in Game Business 3 3 3 3
TT00BI59 Game Analytics and Monetization 3 3 3 1.5 1.5
TTK21SP-1014
GAME BUSINESS COMPETENCE

(Choose all )

15
TT00CB12 Customer Oriented Marketing 3 3 3 1.5 1.5
TT00CB13 Contract and Corporate Law 3 3 3 1.5 1.5
TT00CB14 Leadership 3 3 3 1.5 1.5
TT00CB15 Management Accounting 3 3 3 1.5 1.5
TT00CB10 Game Production III 3 3 3 1.5 1.5
TTK21SP-1015
PELIOHJELMOINTI

(Choose all )

33
TTK21SP-1016
GAME PROGRAMMING COMPETENCE

(Choose all )

18
TT00CB20 Game Development Tools 3 3 3 3
KTVP050 Programming C++ 3 3 3 3
KTVP051 Physics 1 3 3 3 1.5 1.5
KTVP052 Continuation Course in Programming C++ 3 3 3 3
KTVP053 Mathematics for Game Programmers 3 3 3 1.5 1.5
KTVP060 Programming Mobile Games 3 3 3 1.5 1.5
TTK21SP-1017
ADVANCED GAME PROGRAMMING COMPETENCE

(Choose all )

15
TT00CB17 Game Programming II 3 3 3 1.5 1.5
KTVP054 Data Structures and Algorithms 3 3 3 1.5 1.5
TT00CB18 Artificial Intelligence in Games 3 3 3 1.5 1.5
KTVP063 Database Programming 3 3 3 1.5 1.5
KTVS030 Network Game Programming 3 3 3 1.5 1.5
TTK21SP-1018
INTERNATIONAL GAME DEVELOPMENT STUDIES

(Choose all )

33
TT00BD83 International Game Development Studies 1 15
TT00BD84 International Game Development Studies 2 15
TT00CB21 International Game Development Studies 3 3
TTK21SP-1020
FREE-CHOICE STUDIES

(Choose ects: 15)

15
TYW165 Introduction to Data Processing 2 2 2 1 1
TT00BE12 Game Culture 3 3 3 1.5 1.5
KTVP011 Game Design I 3 3 3 1.5 1.5
KTVP014 Game Design II 3 3 3 1.5 1.5
KTVP012 Level Design 3 3 3 1.5 1.5
KTVP024 Analytical Game Design 3 3 3 1.5 1.5
TT00BF58 Game Design Research and Workshop 3 3 3 1.5 1.5
KLVY123 Innova Start Up 3
KTWT062 Developing a Commercial Game Application I 10 10 10 5 5
KTWT228 Developing a Commercial Game Application 15 15 15 7.5 7.5
KTWT061 Art Foundation Skills 3
TTK21SP-1026
PRACTICAL TRAINING

(Choose all )

30
KTHH001 Practical Training 30 30 30 15 15
TTK21SP-1027
THESIS

(Choose all )

15
KTOO001 Thesis 15 15 5 10 5 5 5
Total 210 81 133 62 30 34 47 57 76 31 31 30 17 17 21 26 27 30 36.5 39.5 15 16 15.5 15.5 15 15

Due to the timing of optional and elective courses, credit accumulation per semester / academic year may vary.

yhteiset kompetenssit,AMK

Osaamisen kuvaus, ammattikorkeakoulututkinto

1. LEARNING SKILLS

Our students are able to
•assess and develop their competence and learning methods
•critically acquire, process and evaluate knowledge and information
•take responsibility for learning and sharing learning in their groups

Research
Introduction to Data Processing
2. ETHICAL COMPETENCE

Our students are able to
•take responsibility for their own work and its impacts
•work according to the professional ethical principles of their discipline/field
•take different bodies, organisations, professionals, stakeholders, interest groups and individuals into account in their work
•apply the principles of equality
•apply the principles sustainable development
•engage in social debate based on acquired competence and knowledge of ethical values.

Research
Intercultural Communication
Game Design Research and Workshop
3. WORK COMPETENCE

Our students are able to
•work as a member of the work community and promote wellbeing
•execute their duties in work based situations that require communication and interaction
•use information and communication technology to do their work
•create personal work related contacts and operate in networks
•make dcisions in unpredictable situations
•work in management and work independently as a specialist/expert
•set up a business or enterprise

Data Security in Organisations
Intercultural Communication
Game Production I
Game Production II
Developing a Commercial Game Application I
Practical Training
4. INNOVATION COMPETENCE

Our students are able to
•engage in creative problem solving and developing work practices
•work in projects
•implement research and development projects while applying the current knowledge and methods of their disciplines
•find customer-oriented, sustainable and profitable solutions

Research
Portfolio Practice
Game Design Research and Workshop
Developing a Commercial Game Application I
Thesis
5. INTERNATIONAL COMPETENCE

Our students are able to
•adopt the language skills needed in their work and field and to develop professional competence
•work proactively and in cooperation with people from different cultures
•take the impacts and opportunities of internationalisation into account in their work

Intercultural Communication
Swedish/ICT-Swedish
Portfolio Practice
International Game Development Studies 1
International Game Development Studies 2
Not grouped
Introduction to Programming
Object Oriented Programming
Introduction to Information Networks
Introduction to Databases
Algebra
Business Communication
Coaching and Training skills
Academic Writing (in Finnish)
Competence Development
Technical English
Technology project 1
Technology project 2
Project Studies 1 - 2D Game
Project Studies 2 - Developing a Mobile Game
Project Studies 3 - Developing a 3D Game
Project studies 4 - Demanding Game Project
Business Basics
Basics of Game Business
Introduction to Game Production
Introduction to Game Design
Basics of 2D Game Graphics
Introduction to 3D modeling
Game Programming I
User Interface Design
Game Sounds and Sound Editing
Game Testing
Elective Game Studies
Portfolio course
Art Foundation
2D Animation
2D Background Design
2D Character Design
3D Modeling and Texturing I
Vector Graphics
3D Animation
3D Character Modeling
3D Modeling and Texturing II
3D Modeling and Texturing III
The Practices of a Game Producer
Publishing games and liveops
Continuation Course in Game Business
Game Analytics and Monetization
Customer Oriented Marketing
Contract and Corporate Law
Leadership
Management Accounting
Game Production III
Game Development Tools
Programming C++
Physics 1
Continuation Course in Programming C++
Mathematics for Game Programmers
Programming Mobile Games
Game Programming II
Data Structures and Algorithms
Artificial Intelligence in Games
Database Programming
Network Game Programming
International Game Development Studies 3
Game Culture
Game Design I
Game Design II
Level Design
Analytical Game Design
Innova Start Up
Developing a Commercial Game Application
Art Foundation Skills

Opintotyyppi_AMK

1. Perusopinnot
Introduction to Information Networks
Introduction to Databases
Data Security in Organisations
Research
Intercultural Communication
Swedish/ICT-Swedish
Business Basics
2. Ammattiopinnot
Introduction to Game Production
Introduction to Game Design
Introduction to 3D modeling
Game Programming I
Game Testing
Game Culture
3. Vaihtoehtoiset ammattiopinnot
2D Animation
2D Background Design
2D Character Design
3D Modeling and Texturing I
Vector Graphics
3D Animation
3D Character Modeling
3D Modeling and Texturing II
3D Modeling and Texturing III
Portfolio Practice
Game Production I
Game Production II
Continuation Course in Game Business
Programming C++
Physics 1
Continuation Course in Programming C++
Mathematics for Game Programmers
Programming Mobile Games
Data Structures and Algorithms
Database Programming
Network Game Programming
International Game Development Studies 1
International Game Development Studies 2
4. Harjoittelu
Practical Training
5. Opinnäytetyö
Thesis
6. Vapaasti valittavat opinnot
Game Sounds and Sound Editing
Introduction to Data Processing
Game Design I
Game Design II
Level Design
Analytical Game Design
Game Design Research and Workshop
Developing a Commercial Game Application I
Not grouped
Introduction to Programming
Object Oriented Programming
Algebra
Business Communication
Coaching and Training skills
Academic Writing (in Finnish)
Competence Development
Technical English
Technology project 1
Technology project 2
Project Studies 1 - 2D Game
Project Studies 2 - Developing a Mobile Game
Project Studies 3 - Developing a 3D Game
Project studies 4 - Demanding Game Project
Basics of Game Business
Basics of 2D Game Graphics
User Interface Design
Elective Game Studies
Portfolio course
Art Foundation
The Practices of a Game Producer
Publishing games and liveops
Game Analytics and Monetization
Customer Oriented Marketing
Contract and Corporate Law
Leadership
Management Accounting
Game Production III
Game Development Tools
Game Programming II
Artificial Intelligence in Games
International Game Development Studies 3
Innova Start Up
Developing a Commercial Game Application
Art Foundation Skills

TTK_kompetenssit

Tietojenkäsittelyn koulutus

1. Tietojärjestelmäosaaminen

Tavoitteena on, että tradenomi
•ymmärtää tietojärjestelmät kokonaisuutena ja niiden tuottamis-,
hankinta- ja käyttöönottoprosessin sekä tiedonhallinnan periaatteet toiminnan kehittämisen näkökulmasta
•osaa määritellä, suunnitella ja testata ohjelmiston,tietokannan ja käyttöliittymän ottaen huomioon tietoturvan
•osaa ohjelmoida
•osaa dokumentoida ja tulkita dokumentteja esimerkiksi ylläpitäessään ohjelmistoja
•osaa suunnitella ja toteuttaa koulutuksen.

Introduction to Information Networks
Introduction to Databases
Data Security in Organisations
Game Testing
Introduction to Data Processing
2. ICT-infrastruktuuri-osaaminen

Tavoitteena on, että tradenomi
•ymmärtää tietoverkon eri komponenttien (laite- ja ohjelmistokomponentit) merkityksen ja toiminta- periaatteet
•osaa hyödyntää tietoverkkoja eri komponentteineen ratkaisuja tehdessään
•osaa rakentaa ja ylläpitää tietoverkkojen perusratkaisuja
•osaa ottaa tietoturvan huomioon organisaation ICT- infrastruktuuriratkaisussa.

No attached course units

3. ICT-projektiosaaminen

Tavoitteena on, että tradenomi
•ymmärtää erilaisten ICT-projektien luonteen ja projektitoiminnan kokonaisuuden organisaatiossa
•ymmärtää systemaattisen toimintatavan merkityksen projektityössä ja osaa toimia ICT-projektissa vastuullisesti
•osaa käyttää ja soveltaa ICT-projektien suunnittelun ja hallinnan menetelmiä
•osaa tunnistaa ICT-projektitoiminnan riskejä ja varautua niihin.

Introduction to Game Production
Game Testing
Developing a Commercial Game Application I
4. Liiketoimintaosaaminen

Tavoitteena on, että tradenomi
•ymmärtää liiketoiminnan keskeiset prosessit ja toiminnot
•ymmärtää tietotekniikan merkityksen osana organisaation toimintaa ja sen roolin toiminnan kehittämisessä
•osaa kehittää liiketoiminnan prosesseja ja etsiä tukea ratkaisuihin tietotekniikasta
•ymmärtää sopimusten, tarjousten, lisenssien ja tekijänoikeuksien merkityksen omassa työssään
•osaa palvella asiakasta

Business Basics
Introduction to Game Production
Continuation Course in Game Business
Developing a Commercial Game Application I
5. ICT-erikoisosaaminen

Tavoitteena on, että tradenomi
•osaa soveltaa tietojaan ja taitojaan jollakin ICT:n osa-alueella sekä analysoida, arvioida ja kehittää toimintaa tällä alueella.

Research
Swedish/ICT-Swedish
Introduction to Game Production
Introduction to Game Design
Introduction to 3D modeling
Game Programming I
Game Sounds and Sound Editing
2D Animation
2D Background Design
2D Character Design
3D Modeling and Texturing I
Vector Graphics
3D Animation
3D Character Modeling
3D Modeling and Texturing II
3D Modeling and Texturing III
Portfolio Practice
Game Production I
Game Production II
Continuation Course in Game Business
Programming C++
Physics 1
Continuation Course in Programming C++
Mathematics for Game Programmers
Data Structures and Algorithms
Database Programming
Network Game Programming
International Game Development Studies 1
International Game Development Studies 2
Game Culture
Game Design I
Game Design II
Level Design
Analytical Game Design
Game Design Research and Workshop
Developing a Commercial Game Application I
Practical Training
Thesis
Not grouped
Introduction to Programming
Object Oriented Programming
Algebra
Business Communication
Coaching and Training skills
Academic Writing (in Finnish)
Competence Development
Intercultural Communication
Technical English
Technology project 1
Technology project 2
Project Studies 1 - 2D Game
Project Studies 2 - Developing a Mobile Game
Project Studies 3 - Developing a 3D Game
Project studies 4 - Demanding Game Project
Basics of Game Business
Basics of 2D Game Graphics
User Interface Design
Elective Game Studies
Portfolio course
Art Foundation
The Practices of a Game Producer
Publishing games and liveops
Game Analytics and Monetization
Customer Oriented Marketing
Contract and Corporate Law
Leadership
Management Accounting
Game Production III
Game Development Tools
Programming Mobile Games
Game Programming II
Artificial Intelligence in Games
International Game Development Studies 3
Innova Start Up
Developing a Commercial Game Application
Art Foundation Skills

Code Name Credits (cr)
TTK21SP-1001
BASIC INFORMATION SYSTEMS COMPETENCE

(Choose all)

18
TT00CB41 Introduction to Programming 3
TT00CB42 Object Oriented Programming 3
KTPT007 Introduction to Information Networks 3
KTPT019 Introduction to Databases 3
KTPT012 Data Security in Organisations 3
TTPM007 Algebra 3
TTK21SP-1002
COMMUNICATION AND INTERACTION COMPETENCE

(Choose all)

15
TT00CB03 Business Communication 5
TT00CB05 Coaching and Training skills 3
KTAI004 Research 2
TT00CB06 Academic Writing (in Finnish) 2
TT00CB07 Competence Development 3
TTK21SP-1003
INTERNATIONALIZATION COMPETENCE

(Choose all)

11
YY00BD88 Intercultural Communication 3
TT00CB08 Technical English 5
KTAV006 Swedish/ICT-Swedish 3
TTK21SP-1004
TEKNOLOGY - PROJECT STUDIES

(Choose all)

10
TT00BL28 Technology project 1 5
TT00BL29 Technology project 2 5
TTK21SP-1005
GAME PROJECT STUDIES

(Choose all)

28
KTAD041 Project Studies 1 - 2D Game 6
TT00BL71 Project Studies 2 - Developing a Mobile Game 6
TT00BL72 Project Studies 3 - Developing a 3D Game 10
TT00CB09 Project studies 4 - Demanding Game Project 6
TTK21SP-1006
BASIC GAME DEVELOPMENT COMPETENCE

(Choose all)

35
YY00BD89 Business Basics 3
TT00CB36 Basics of Game Business 3
KTAD033 Introduction to Game Production 3
KTAD035 Introduction to Game Design 3
TT00CB37 Basics of 2D Game Graphics 3
KTAD034 Introduction to 3D modeling 3
KTAD030 Game Programming I 4
KTWT229 User Interface Design 3
KTWT115 Game Sounds and Sound Editing 3
TT00BE13 Game Testing 3
TT00BL77 Elective Game Studies 2
TT00CB11 Portfolio course 2
TTK21SP-1007
OPTIONAL PROFESSIONAL STUDIES

(Choose one)

33
TTK21SP-1008
GAME GRAPHICS

(Choose all)

33
TTK21SP-1009
GAME GRAPHICS COMPETENCE

(Choose all)

18
TT00BL74 Art Foundation 3
KTVP030 2D Animation 3
KTVP031 2D Background Design 3
KTVP032 2D Character Design 3
KTVP033 3D Modeling and Texturing I 3
KTVP034 Vector Graphics 3
TTK21SP-1010
SPECIALISED GAME GRAPHICS COMPETENCE

(Choose all)

15
KTVP040 3D Animation 3
KTVP041 3D Character Modeling 3
KTVP042 3D Modeling and Texturing II 3
KTVP043 3D Modeling and Texturing III 3
KTVP044 Portfolio Practice 3
TTK21SP-1011
GAME PRODUCTION

(Choose all)

33
TTK21SP-1012
GAME PRODUCTION COMPETENCE

(Choose all)

12
TT00CB19 The Practices of a Game Producer 3
TT00BF60 Game Production I 3
TT00BF61 Game Production II 3
TT00CB16 Publishing games and liveops 3
TTK21SP-1013
GAME PRODUCTION ADVANCED COMPETENCE

(Choose all)

6
KTVP020 Continuation Course in Game Business 3
TT00BI59 Game Analytics and Monetization 3
TTK21SP-1014
GAME BUSINESS COMPETENCE

(Choose all)

15
TT00CB12 Customer Oriented Marketing 3
TT00CB13 Contract and Corporate Law 3
TT00CB14 Leadership 3
TT00CB15 Management Accounting 3
TT00CB10 Game Production III 3
TTK21SP-1015
PELIOHJELMOINTI

(Choose all)

33
TTK21SP-1016
GAME PROGRAMMING COMPETENCE

(Choose all)

18
TT00CB20 Game Development Tools 3
KTVP050 Programming C++ 3
KTVP051 Physics 1 3
KTVP052 Continuation Course in Programming C++ 3
KTVP053 Mathematics for Game Programmers 3
KTVP060 Programming Mobile Games 3
TTK21SP-1017
ADVANCED GAME PROGRAMMING COMPETENCE

(Choose all)

15
TT00CB17 Game Programming II 3
KTVP054 Data Structures and Algorithms 3
TT00CB18 Artificial Intelligence in Games 3
KTVP063 Database Programming 3
KTVS030 Network Game Programming 3
TTK21SP-1018
INTERNATIONAL GAME DEVELOPMENT STUDIES

(Choose all)

33
TT00BD83 International Game Development Studies 1 15
TT00BD84 International Game Development Studies 2 15
TT00CB21 International Game Development Studies 3 3
TTK21SP-1020
FREE-CHOICE STUDIES

(Choose ects: 15)

15
TYW165 Introduction to Data Processing 2
TT00BE12 Game Culture 3
KTVP011 Game Design I 3
KTVP014 Game Design II 3
KTVP012 Level Design 3
KTVP024 Analytical Game Design 3
TT00BF58 Game Design Research and Workshop 3
KLVY123 Innova Start Up 3
KTWT062 Developing a Commercial Game Application I 10
KTWT228 Developing a Commercial Game Application 15
KTWT061 Art Foundation Skills 3
TTK21SP-1026
PRACTICAL TRAINING

(Choose all)

30
KTHH001 Practical Training 30
TTK21SP-1027
THESIS

(Choose all)

15
KTOO001 Thesis 15