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Games and Simulation PhysicsLaajuus (5 cr)

Course unit code: TTPF009

General information


Credits
5 cr
Teaching language
Finnish

Objective

Students will be proficient in basic physics for games and can apply these basics to physics engines

Content

Principles of physics engines
Rigid piece physics
Applying numerical methods in physics

Assessment criteria, excellent (5)

The students are able to analyse the problems of the topic in hand and produce solutions using numeric methods.

Assessment criteria, good (3)

The students are able to draw conclusions from the problems of the topic in hand and can solve them using systematic methods.

Assessment criteria, satisfactory (1)

The students are able to recognise methods of solving problems related to the topic and are familiar with the basics of numerical methods.

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