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Simulaattoritekniikat ja -sovelluksetLaajuus (5 cr)

Code: TT00CE24

Credits

5 op

Objective

The student gets to know the hardware solutions needed in simulation environments and the implementation of simulation effects.

Content

Mathematics for utilizing movement data
Movement related equipment
Movement data detection
Movement data control

Utilization of special effects
Human senses
Creating an emotional state associated with accelerating movement.
Audio visual effects
Particle effects

Qualifications

Basics of programming
Object-oriented programming
Game programming

Arviointikriteerit, kiitettävä (5)

The student has the theoretical skills to utilize motion equipment and implement various effects in simulation environments.

Assessment criteria, good (3)

The student knows the basics of movement knowledge and knows the structures, components and the utilization of various effects used in the implementation of movement equipment.

Arviointikriteerit, tyydyttävä (1)

The students are familiar with the basics of movement theory and the structure and limitations of movement equipment, as well as the basics of producing simulation effects.