Games Now! for Master studentsLaajuus (3 cr)
Code: YA00CI69
Credits
3 op
Teaching language
- English
Objective
Games Now! is an open lecture series on the dominant issues and emerging trends in games. The topics are curated in collaboration with Finnish game industry veterans and our top companies. After completing the course, the student will be familiar with the current trends and issues in the games industry. The student will be able to combine industry information with research topics and produce a research article on a selected topic.
Content
The course content is provided by Aalto University Games Now! (GN!) series.
GN! Lectures online either live or recorded
GN! Podcast
GN! Community
Materials
https://gamesnow.aalto.fi/
Assessment criteria, excellent (5)
Attended 4 or more GN! Event Days and consistently participated in the GN! Discord server with meaningful posts throughout the course. Completed 6 or more lecture assignments with a strong understanding of the course topics and the ability to describe them in a comprehensive manner. Written an outstanding 2000-3000 word academic paper that thoroughly explored the chosen topic or sub-theme of a lecture. Utilised more than 4 academic references, demonstrating critical thinking and strict compliance with citation and formatting guidelines.
Assessment criteria, good (3)
Attended 2-3 GN! Event Days or was moderately active on the GN! Discord server with regular posts. Completed 6 lecture assignments with a good understanding of the course topics and the ability to describe them effectively. Written a solid academic paper of 2000-3000 words, exploring the chosen topic or sub-theme of a lecture. Used at least 2-4 academic references and followed citation and formatting guidelines effectively.
Assessment criteria, satisfactory (1)
Attended 2 GN! Event Day or was somewhat active on the GN! Discord server, with occasional posts. Completed 6 lecture assignments with a basic understanding of the course topics and some ability to describe them. Written a 2000-3000 word academic paper exploring the chosen topic or sub-theme of a lecture, but lacking depth or critical analysis. Used 2 academic references with some problems of citation and formatting.
Further information
https://gamesnow.aalto.fi/
https://www.twitch.tv/gamesnowaaltofi
Enrollment
01.09.2025 - 26.10.2025
Timing
27.10.2025 - 21.12.2025
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Unit
KAMK Master School
Teaching languages
- English
Degree programmes
- Master of Engineering, Game Business Management
- Master’s Degree in Game Business Management
Teachers
- Tanja Korhonen
Groups
-
MGB25SMGB25S
-
MGBE25SMGBE25S
Objective
Games Now! is an open lecture series on the dominant issues and emerging trends in games. The topics are curated in collaboration with Finnish game industry veterans and our top companies. After completing the course, the student will be familiar with the current trends and issues in the games industry. The student will be able to combine industry information with research topics and produce a research article on a selected topic.
Content
The course content is provided by Aalto University Games Now! (GN!) series.
GN! Lectures online either live or recorded
GN! Podcast
GN! Community
Materials
https://gamesnow.aalto.fi/
Evaluation scale
0 - 5
Assessment criteria, excellent (5)
Attended 4 or more GN! Event Days and consistently participated in the GN! Discord server with meaningful posts throughout the course. Completed 6 or more lecture assignments with a strong understanding of the course topics and the ability to describe them in a comprehensive manner. Written an outstanding 2000-3000 word academic paper that thoroughly explored the chosen topic or sub-theme of a lecture. Utilised more than 4 academic references, demonstrating critical thinking and strict compliance with citation and formatting guidelines.
Assessment criteria, good (3)
Attended 2-3 GN! Event Days or was moderately active on the GN! Discord server with regular posts. Completed 6 lecture assignments with a good understanding of the course topics and the ability to describe them effectively. Written a solid academic paper of 2000-3000 words, exploring the chosen topic or sub-theme of a lecture. Used at least 2-4 academic references and followed citation and formatting guidelines effectively.
Assessment criteria, satisfactory (1)
Attended 2 GN! Event Day or was somewhat active on the GN! Discord server, with occasional posts. Completed 6 lecture assignments with a basic understanding of the course topics and some ability to describe them. Written a 2000-3000 word academic paper exploring the chosen topic or sub-theme of a lecture, but lacking depth or critical analysis. Used 2 academic references with some problems of citation and formatting.
Further information
https://gamesnow.aalto.fi/
https://www.twitch.tv/gamesnowaaltofi
Enrollment
01.08.2024 - 31.12.2024
Timing
01.11.2024 - 15.05.2025
Number of ECTS credits allocated
3 op
Virtual portion
3 op
RDI portion
3 op
Mode of delivery
Distance learning
Unit
KAMK Master School
Teaching languages
- English
Degree programmes
- Master of Engineering, Game Business Management
- Master’s Degree in Game Business Management
Teachers
- Master Opex Virtuaali Master Opex Virtuaali
Groups
-
MGB24SMGB24S
-
MGBE24SMGBE24S
Objective
Games Now! is an open lecture series on the dominant issues and emerging trends in games. The topics are curated in collaboration with Finnish game industry veterans and our top companies. After completing the course, the student will be familiar with the current trends and issues in the games industry. The student will be able to combine industry information with research topics and produce a research article on a selected topic.
Content
The course content is provided by Aalto University Games Now! (GN!) series.
GN! Lectures online either live or recorded
GN! Podcast
GN! Community
Materials
https://gamesnow.aalto.fi/
Evaluation scale
0 - 5
Assessment criteria, excellent (5)
Attended 4 or more GN! Event Days and consistently participated in the GN! Discord server with meaningful posts throughout the course. Completed 6 or more lecture assignments with a strong understanding of the course topics and the ability to describe them in a comprehensive manner. Written an outstanding 2000-3000 word academic paper that thoroughly explored the chosen topic or sub-theme of a lecture. Utilised more than 4 academic references, demonstrating critical thinking and strict compliance with citation and formatting guidelines.
Assessment criteria, good (3)
Attended 2-3 GN! Event Days or was moderately active on the GN! Discord server with regular posts. Completed 6 lecture assignments with a good understanding of the course topics and the ability to describe them effectively. Written a solid academic paper of 2000-3000 words, exploring the chosen topic or sub-theme of a lecture. Used at least 2-4 academic references and followed citation and formatting guidelines effectively.
Assessment criteria, satisfactory (1)
Attended 2 GN! Event Day or was somewhat active on the GN! Discord server, with occasional posts. Completed 6 lecture assignments with a basic understanding of the course topics and some ability to describe them. Written a 2000-3000 word academic paper exploring the chosen topic or sub-theme of a lecture, but lacking depth or critical analysis. Used 2 academic references with some problems of citation and formatting.
Further information
https://gamesnow.aalto.fi/
https://www.twitch.tv/gamesnowaaltofi
Enrollment
02.10.2023 - 31.10.2023
Timing
01.11.2023 - 31.05.2024
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Unit
KAMK Master School
Teaching languages
- English
Degree programmes
- Master of Engineering, Game Business Management
- Master’s Degree in Game Business Management
Teachers
- Tanja Korhonen
Groups
-
MGB23SMGB23S
-
MGBE23SMGBE23S
Objective
Games Now! is an open lecture series on the dominant issues and emerging trends in games. The topics are curated in collaboration with Finnish game industry veterans and our top companies. After completing the course, the student will be familiar with the current trends and issues in the games industry. The student will be able to combine industry information with research topics and produce a research article on a selected topic.
Content
The course content is provided by Aalto University Games Now! (GN!) series.
GN! Lectures online either live or recorded
GN! Podcast
GN! Community
Location and time
6.11.2023
19.2.2024
Materials
https://gamesnow.aalto.fi/
Teaching methods
he course content is provided by Aalto University Games Now! (GN!) series.
GN! Lectures online either live or recorded
GN! Podcast
GN! Community
Further information
See Reppu https://reppu.kamk.fi/course/view.php?id=720
Evaluation scale
0 - 5
Assessment criteria, excellent (5)
Attended 4 or more GN! Event Days and consistently participated in the GN! Discord server with meaningful posts throughout the course. Completed 6 or more lecture assignments with a strong understanding of the course topics and the ability to describe them in a comprehensive manner. Written an outstanding 2000-3000 word academic paper that thoroughly explored the chosen topic or sub-theme of a lecture. Utilised more than 4 academic references, demonstrating critical thinking and strict compliance with citation and formatting guidelines.
Assessment criteria, good (3)
Attended 2-3 GN! Event Days or was moderately active on the GN! Discord server with regular posts. Completed 6 lecture assignments with a good understanding of the course topics and the ability to describe them effectively. Written a solid academic paper of 2000-3000 words, exploring the chosen topic or sub-theme of a lecture. Used at least 2-4 academic references and followed citation and formatting guidelines effectively.
Assessment criteria, satisfactory (1)
Attended 2 GN! Event Day or was somewhat active on the GN! Discord server, with occasional posts. Completed 6 lecture assignments with a basic understanding of the course topics and some ability to describe them. Written a 2000-3000 word academic paper exploring the chosen topic or sub-theme of a lecture, but lacking depth or critical analysis. Used 2 academic references with some problems of citation and formatting.
Further information
https://gamesnow.aalto.fi/
https://www.twitch.tv/gamesnowaaltofi