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Game Project 2Laajuus (5 cr)

Code: YA00CH32

Credits

5 op

Teaching language

  • English

Objective

Students create in teams or independently portfolio pieces or complete a game.

Content

Creation of a game according to a previously approved project plan or creation of polished portfolio piece.
Game is published in a marketplace or the development team participates in game development competition during the same year.
Master students reflect the project with research literature.

Assessment criteria, excellent (5)

All the assignments are returned in time.
Student has completed the project by the plan they made or can apply it in case of changes. Project stays in time.
The documentation of the project is excellent. The project is reflected against peer-reviewed research literature with excellent manner.
The amount of working hours corresponds the credits.

Self and peer review is used in grading.

Assessment criteria, good (3)

All the assignments are returned in time.
Student has completed the project by the plan they made or can apply it in case of changes.
The documentation of the project is good. The project is reflected against peer-reviewed research literature with good manner.
The amount of working hours corresponds the credits.

Self and peer review is used in grading.

Assessment criteria, satisfactory (1)

All the assignments are returned.
The documentation of the project is done, with minor defects. Documentation contains reflection to the literature.
The amount of working hours corresponds the credits.

Self and peer review is used in grading.

Assessment criteria, approved/failed

The course is failed if no assignments are not returned.
The amount of working hours does not correspond the credits.

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Enrollment

01.08.2024 - 31.12.2024

Timing

01.06.2025 - 31.07.2025

Number of ECTS credits allocated

5 op

Mode of delivery

Contact teaching

Unit

KAMK Master School

Teaching languages
  • English
Degree programmes
  • Master’s Degree in Game Business Management
Teachers
  • OPE_Tietojenkäsittely OPE_Tietojenkäsittely
  • Master Opex Virtuaali Master Opex Virtuaali
Groups
  • FMGB24S
    FMGB24S

Objective

Students create in teams or independently portfolio pieces or complete a game.

Content

Creation of a game according to a previously approved project plan or creation of polished portfolio piece.
Game is published in a marketplace or the development team participates in game development competition during the same year.
Master students reflect the project with research literature.

Evaluation scale

0 - 5

Assessment criteria, excellent (5)

All the assignments are returned in time.
Student has completed the project by the plan they made or can apply it in case of changes. Project stays in time.
The documentation of the project is excellent. The project is reflected against peer-reviewed research literature with excellent manner.
The amount of working hours corresponds the credits.

Self and peer review is used in grading.

Assessment criteria, good (3)

All the assignments are returned in time.
Student has completed the project by the plan they made or can apply it in case of changes.
The documentation of the project is good. The project is reflected against peer-reviewed research literature with good manner.
The amount of working hours corresponds the credits.

Self and peer review is used in grading.

Assessment criteria, satisfactory (1)

All the assignments are returned.
The documentation of the project is done, with minor defects. Documentation contains reflection to the literature.
The amount of working hours corresponds the credits.

Self and peer review is used in grading.

Assessment criteria, approved/failed

The course is failed if no assignments are not returned.
The amount of working hours does not correspond the credits.

Prerequisites

Student has enough knowledge and skills to work as a producer, a designer, a programmer or an artist in a project independently or in a team. Student has concluded Game Project 1.