Games in Cloud (4cr)
Course unit code: KTAD036
General information
- Credits
- 4 cr
Objective
Students will be able to plan and implement a system for different types of games and game projects. Additionally students will be able to define the technologies used to implement the game.
Content
Server technologies, game servers - setting them up and commencing use.
System planning and cost calculation.
Assessment criteria, excellent (5)
Students will be able to work in complex situations, organise and instruct a group and work responsibly.
Assessment criteria, good (3)
The students will be able to apply their professional competence doing different jobs, work independently and responsibly and as a group towards common goals.
Assessment criteria, satisfactory (1)
The students will be able to demonstrate their familiarity with the knowledge base of the field, work on given tasks in an appropriate manner and participate in group activities using their own competences.
Further information
TKI pisteet 1-4