Skip to main content

Esports BroadcastingLaajuus (2 cr)

Course unit code: EB00CX80

General information


Credits
2 cr
Teaching language
English

Objective

Students learn the basics of esports broadcasting requirements.
Students learn how to use broadcasting equipment and software.
Students can run their own small-scale broadcast and know how to upscale it if necessary.

Content

Planning of events and broadcasting.
Essential hardware and software for Esports broadcasting.
Live production - going live and using the software to control the live broadcast.
Differences between traditional sports broadcasting and Esports broadcasting.

Materials

Materials and potential required software and hardware provided by course coordinator(s).

Assessment criteria, approved/failed

Pass:
Students are able to demonstrate that they are capable of running a broadcast as a part of an esports event.

Fail:
Students cannot use the software and hardware provided to run a broadcast as a part of an esports event.

Execution methods

Contact teaching - lessons and lectures of theory and practice.

Accomplishment methods

In-class participation to demonstrate learning
Demonstration of using software and the ability to run and broadcast a small-scale event

Go back to top of page