Esports BroadcastingLaajuus (2 cr)
Course unit code: EB00CX80
General information
- Credits
- 2 cr
- Teaching language
- English
Objective
Students learn the basics of esports broadcasting requirements.
Students learn how to use broadcasting equipment and software.
Students can run their own small-scale broadcast and know how to upscale it if necessary.
Content
Planning of events and broadcasting.
Essential hardware and software for Esports broadcasting.
Live production - going live and using the software to control the live broadcast.
Differences between traditional sports broadcasting and Esports broadcasting.
Materials
Materials and potential required software and hardware provided by course coordinator(s).
Assessment criteria, approved/failed
Pass:
Students are able to demonstrate that they are capable of running a broadcast as a part of an esports event.
Fail:
Students cannot use the software and hardware provided to run a broadcast as a part of an esports event.
Execution methods
Contact teaching - lessons and lectures of theory and practice.
Accomplishment methods
In-class participation to demonstrate learning
Demonstration of using software and the ability to run and broadcast a small-scale event