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Advanced Programming and 3D-renderingLaajuus (5 cr)

Code: TB00CV10

Credits

5 op

Objective

Students learn and explore modern rendering techniques used in the game development.

Content

Equip students with advanced programming skills using modern graphical pipelines.
Develop proficiency in shader programming and real-time rendering techniques such as lighting techniques, screen space effects, raytracing and graphics production algorithms.

Assessment criteria, excellent (5)

The student has a sound understanding of the concepts used to produce tools for game development environment. Excellent assignment work and extraordinary or additional work were submitted.

Assessment criteria, good (3)

Understanding of concepts, all assignments completed to a good standard.

Assessment criteria, satisfactory (1)

Basic attendance and understanding, assignments submitted.