Skip to main content

2D Animation (3 cr)

Code: KTVP030-3009

General information


Enrollment

01.08.2022 - 30.09.2022

Timing

05.09.2022 - 09.09.2022

Number of ECTS credits allocated

3 op

Virtual portion

3 op

Mode of delivery

Distance learning

Unit

Teknologia

Teaching languages

  • English

Degree programmes

  • Bachelor’s Degree in Business Information Technology

Teachers

  • Ope_pelituotanto Ope_pelituotanto
  • Kiia Aihkisalo

Groups

  • TTK21SPG
    TTK21SPG
  • TTK21SPGRaa
    TTK21SPGRaa

Objective

Students will understand the basic principles of animation and be proficient in creating 2d animation for games.

Content

Animation history
Principles of animation concepts.
Walk, run, hit and jump animations

Location and time

5.-9.9.2022 one week intensive

Teaching methods

This course if provided in English and teached remotely.

Evaluation scale

0 - 5

Assessment criteria, excellent (5)

A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.

Assessment criteria, good (3)

understanding of concepts, all assignments completed to a good standard

Assessment criteria, satisfactory (1)

basic attendance and understanding, assignments submitted.

Prerequisites

2D Character Design