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2D Animation (3cr)

Code: KTVP030-3009

General information


Enrollment
01.08.2022 - 30.09.2022
Registration for the implementation has ended.
Timing
05.09.2022 - 09.09.2022
Implementation has ended.
Number of ECTS credits allocated
3 cr
Local portion
0 cr
Virtual portion
3 cr
Mode of delivery
Distance learning
Unit
Teknologia
Teaching languages
English
Degree programmes
Bachelor’s Degree in Business Information Technology
Teachers
Ope_pelituotanto Ope_pelituotanto
Kiia Aihkisalo
Groups
TTK21SPG
TTK21SPG
TTK21SPGRaa
TTK21SPGRaa
Course
KTVP030

Unfortunately, no reservations were found for the realization 2D Animation KTVP030-3009. It's possible that the reservations have not yet been published or that the realization is intended to be completed independently.

Evaluation scale

0 - 5

Objective

Students will understand the basic principles of animation and be proficient in creating 2d animation for games.

Content

Animation history
Principles of animation concepts.
Walk, run, hit and jump animations

Location and time

5.-9.9.2022 one week intensive

Teaching methods

This course if provided in English and teached remotely.

Assessment criteria, satisfactory (1)

basic attendance and understanding, assignments submitted.

Assessment criteria, good (3)

understanding of concepts, all assignments completed to a good standard

Assessment criteria, excellent (5)

A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.

Qualifications

2D Character Design

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