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2D Background Design (3 cr)

Code: KTVP031-3010

General information


Enrollment

01.08.2022 - 30.09.2022

Timing

01.08.2022 - 31.12.2022

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages

  • Finnish

Degree programmes

  • Bachelor’s Degree in Business Information Technology

Teachers

  • Tommi Helin

Groups

  • TTK21SPG
    TTK21SPG

Objective

Students will learn the principles behind creating 2D backgrounds and concept art for games.

Content

Overview of background design in games, film and animation
Understanding of lighting, composition, colour and perspective
Digital techniques for creating backgrounds

Evaluation scale

0 - 5

Assessment criteria, excellent (5)

A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.

Assessment criteria, good (3)

understanding of concepts, all assignments completed to a good standard

Assessment criteria, satisfactory (1)

basic attendance and understanding, assignments submitted.

Prerequisites

Basics of 2D Game Graphics