Mathematics for Game Programmers (5cr)
Code: TT00BM23-3002
General information
- Enrollment
- 01.12.2021 - 31.01.2022
- Registration for the implementation has ended.
- Timing
- 01.01.2022 - 31.07.2022
- Implementation has ended.
- Number of ECTS credits allocated
- 5 cr
- Local portion
- 5 cr
- Mode of delivery
- Contact learning
- Unit
- Teknologia
- Teaching languages
- Finnish
- Degree programmes
- Bachelor’s Degree in Information and Communication Technology
- Teachers
- Simo Määttä
- Mikko Romppainen
- Course
- TT00BM23
Unfortunately, no reservations were found for the realization Mathematics for Game Programmers TT00BM23-3002. It's possible that the reservations have not yet been published or that the realization is intended to be completed independently.
Evaluation scale
0 - 5
Objective
Students will know vector and matrix calculations and the basics and application of 3D graphics calculations
Content
Differential equations
Numeric calculation methods
Vectors and matrixes
Linear mapping
Complex numbers
Quaternions
Assessment criteria, satisfactory (1)
The students are familiar with numeric calculations and basic descriptions and are proficient in their methods of application.
Assessment criteria, good (3)
The students are proficient in numeric calculations and basic descriptions and application methods.
Assessment criteria, excellent (5)
The students are able to use numeric methods and descriptions in game programming.