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Games and Simulation Physics (5 cr)

Code: TTPF009-3008

General information


Enrollment
01.08.2022 - 30.09.2022
Registration for the implementation has ended.
Timing
02.08.2022 - 31.12.2022
Implementation has ended.
Number of ECTS credits allocated
5 cr
Local portion
5 cr
Mode of delivery
Contact learning
Unit
Teknologia
Teaching languages
Finnish
Degree programmes
Bachelor’s Degree in Information and Communication Technology
Teachers
Simo Määttä
Mikko Romppainen
Course
TTPF009
No reservations found for realization TTPF009-3008!

Evaluation scale

0 - 5

Objective

Students will be proficient in basic physics for games and can apply these basics to physics engines

Content

Principles of physics engines
Rigid piece physics
Applying numerical methods in physics

Assessment criteria, satisfactory (1)

The students are able to recognise methods of solving problems related to the topic and are familiar with the basics of numerical methods.

Assessment criteria, good (3)

The students are able to draw conclusions from the problems of the topic in hand and can solve them using systematic methods.

Assessment criteria, excellent (5)

The students are able to analyse the problems of the topic in hand and produce solutions using numeric methods.

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