Timely Topics in Esports (5 op)
Toteutuksen tunnus: LB00CD20-3001
Toteutuksen perustiedot
Ilmoittautumisaika
01.08.2022 - 30.09.2022
Ajoitus
01.08.2022 - 31.12.2022
Opintopistemäärä
5 op
Toteutustapa
Lähiopetus
Yksikkö
Business
Opetuskielet
- Englanti
Koulutus
- Bachelor's Degree in Esports Business
Opettaja
- Janus Pitkänen
Ryhmät
-
LBE21SLBE21S
Tavoitteet
Students understand the external factors that affect the societies within esports. Students understand what is required to build an esports club. Student understand what is required in creating a sponsorship application. Student understands what kind of different esports profiles players have.
Sisältö
Different esports strategies related to acquisition and business ideas. Analysis of different stakeholder strategies and earning logic in the esports environment.
-External factors in affecting esports
-Sponsorship
-Building an esports club
Arviointiasteikko
0 - 5
Arviointikriteeri, hyväksytty/hylätty
Student carries out tasks given to him. Student knows how to start building an esports club. Student knows and is able to implement ideas on how to create more visibility in terms of esports. Student is able to create and present a believable sponsorship application.