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Object Oriented Programming (3 cr)

Code: TT00CB42-3004

General information


Enrollment
01.08.2022 - 30.09.2022
Registration for the implementation has ended.
Timing
31.10.2022 - 31.12.2022
Implementation has ended.
Number of ECTS credits allocated
3 cr
Local portion
2 cr
Virtual portion
1 cr
Mode of delivery
Blended learning
Unit
Teknologia
Teaching languages
Finnish
Degree programmes
Bachelor’s Degree in Business Information Technology
Teachers
Vesa Vaihoja
Groups
TTK22SPGRaahe
TTK22SPGRaahe
TTK22SPTRaahe
TTK22SPTRaahe
TTK22SPORaahe
TTK22SPORaahe
TTK22SPRaahe
TTK22SPRaahe
Course
TT00CB42
No reservations found for realization TT00CB42-3004!

Objective

Object oriented programming course focuses on classes and objects. Chosen programming language for the course is C#.

Content

1. Class and Object
2. Access Modifiers
3. Object Lifecycle
3.1 Constructor
3.2 Destructor
4. Exercise
5. Characteristics of OOP
5.1 Inheritance
5.2 Polymorfism
6. Special Cases of a Class
6.1 Abstract Class
6.2 Interface
7. Memory Management
7.1 Garbage Collection
7.2 Heap, Stack

Evaluation scale

0 - 5

Assessment criteria, excellent (5)

The students are able to apply their learning to different programming and design tasks in a variety of ways.

Assessment criteria, good (3)

The students are able to use object-oriented programming methods appropriately.

Assessment criteria, satisfactory (1)

The students know and are proficient in the basic concepts and methods of object-oriented programming.

Prerequisites

As a prerequisite for this course is Introduction to Programming -course's content (course ID: TT00CB41).

Objective

Object oriented programming course focuses on classes and objects. Chosen programming language for the course is C#.

Execution methods

Classroom and / or online teaching.

Accomplishment methods

Course is available partly or in whole as an online course. During the course student implements simple and short programming tasks with the help of multiple examples. Combining these programming tasks gives the student a functional program that takes the advantage of OOP.

Content

1. Class and Object
2. Access Modifiers
3. Object Lifecycle
3.1 Constructor
3.2 Destructor
4. Exercise
5. Characteristics of OOP
5.1 Inheritance
5.2 Polymorfism
6. Special Cases of a Class
6.1 Abstract Class
6.2 Interface
7. Memory Management
7.1 Garbage Collection
7.2 Heap, Stack

Qualifications

As a prerequisite for this course is Introduction to Programming -course's content (course ID: TT00CB41).

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