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Mathematics for Game Programmers (5 cr)

Code: TT00BM23-3003

General information


Enrollment

02.12.2022 - 31.01.2023

Timing

01.01.2023 - 31.07.2023

Number of ECTS credits allocated

5 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages

  • Finnish

Degree programmes

  • Bachelor’s Degree in Information and Communication Technology

Teachers

  • Simo Määttä
  • Mikko Romppainen

Groups

  • TTV21SP
    TTV21SP

Objective

Students will know vector and matrix calculations and the basics and application of 3D graphics calculations

Content

Differential equations
Numeric calculation methods
Vectors and matrixes
Linear mapping
Complex numbers
Quaternions

Evaluation scale

0 - 5

Assessment criteria, excellent (5)

The students are able to use numeric methods and descriptions in game programming.

Assessment criteria, good (3)

The students are proficient in numeric calculations and basic descriptions and application methods.

Assessment criteria, satisfactory (1)

The students are familiar with numeric calculations and basic descriptions and are proficient in their methods of application.