Game Culture (3 cr)
Code: TT00BE12-3011
General information
Enrollment
01.08.2023 - 30.09.2023
Timing
01.08.2023 - 31.12.2024
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- Finnish
Degree programmes
- Bachelor’s Degree in Information and Communication Technology
Teachers
- Janne Remes
Groups
-
TTV22SPTTV22SP
- 28.11.2023 08:15 - 11:45, Etäopetus Kajaaniin_Pelikulttuuri TT00BE12-3011
- 05.12.2023 08:15 - 11:45, Etäopetus Kajaaniin_Pelikulttuuri TT00BE12-3011
- 12.12.2023 08:15 - 11:45, Etäopetus Kajaaniin_Pelikulttuuri TT00BE12-3011
Objective
The course deepens the students' understanding of the operating methods and culture of the game industry. The students are able to play an active role in various game events and jams. The students will deepen their current know-how through seminars or conferences.
Content
Participation in game industry events / conferences / seminars in Finland and internationally
Participation in game jams or hackathon
Commissions
Company visits / lectures
Evaluation scale
0 - 5
Assessment criteria, approved/failed
The students have participated in games industry events/conferences/seminars and game jams or has been active in commissions for at least 81 hours. The students have provided proof of attendance and the requisite documentation of an adequate extent.
Further information
The course can be completed throughout your studies. Further details on how to pass the course will be specified in the Introduction to Data Processing course