Mental Conditioning and Psychology (2 op)
Toteutuksen tunnus: EU00CE51-3002
Toteutuksen perustiedot
- Ilmoittautumisaika
-
01.01.2023 - 31.12.2023
Ilmoittautuminen toteutukselle on päättynyt.
- Ajoitus
-
01.01.2023 - 31.12.2023
Toteutus on päättynyt.
- Opintopistemäärä
- 2 op
- Lähiosuus
- 0 op
- Virtuaaliosuus
- 2 op
- Toteutustapa
- Etäopetus
- Yksikkö
- Business
- Opetuskielet
- englanti
Tavoitteet
The student attains a better understanding of the concepts behind mental conditioning and psychology, as well as their relation to the industry of Esports. Furthermore, participants will know the importance of mentality, regarding growth in the player’s game performance, and career.
Sisältö
General Definitions
Mental Conditioning
Psychology in Esport
Aika ja paikka
Independently at your own convenient times
Oppimateriaalit
All the study materials are present in DevMoodle.
Opetusmenetelmät
Fully online independent course in DevMoodle environment. Key: EsportsWelcome
Tenttien ajankohdat ja uusintamahdollisuudet
Exams can be taken at any convenient time for the participant.
Opiskelijan ajankäyttö ja kuormitus
2 credits equal to 70 hours of student's work.
Arviointiasteikko
0 - 5
Arviointikriteerit, kiitettävä (5)
• demonstrates ability to analyze, compare, combine, and select information and present alternative practices
• demonstrate ability to analyze, reflect upon and critically assess competence and practices of the professional field using acquired knowledge
• demonstrate ability to work independently, responsibly, with initiative and flexibly in an Esports learning and operational environment
Arviointikriteerit, hyvä (3)
• demonstrate ability to systematically use the concepts learned in this course
• able to name, describe and give reasons for basic knowledge of the concepts learned in this course
• ability to select appropriate practices based on acquired knowledge and instructions
• ability to apply techniques and concepts learned under minimal guidance
Arviointikriteerit, tyydyttävä (1)
• ability to identify the main/individual concepts learned in the course
• ability to work in an appropriate manner, though some uncertainty may be evident in the work
• ability to work appropriately under more guidance and supervision in different learning and operating environments of Esports
Arviointimenetelmät ja arvioinnin perusteet
Evaluate according to points accumulated from quizzes throughout the course. More detailed explanation can be found in DevMoodle.
Esitietovaatimukset
No prior knowledge required