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Esports Events and Seminars (5 cr)

Code: LB00BK69-3004

General information


Enrollment
01.12.2022 - 31.01.2023
Registration for the implementation has ended.
Timing
01.01.2023 - 31.05.2023
Implementation has ended.
Number of ECTS credits allocated
5 cr
Local portion
0 cr
Virtual portion
5 cr
Mode of delivery
Distance learning
Unit
Business
Teaching languages
English
Finnish
Degree programmes
Bachelor's Degree in Esports Business
Teachers
Janus Pitkänen
Jani Vattula
Groups
LBE21S
LBE21S
Course
LB00BK69
No reservations found for realization LB00BK69-3004!

Objective

The student will gain practical knowledge about the events in esports industry. Practical skills can be put to use when working in an environment or company that plans, participates or sponsors esports events somehow. This relates to organizing as well as participating in esports events to gain insight of esports as a phenomenon.

Content

The student will participate in esports events and seminars. Events need to include esports or video game related content.

Location and time

At convenient time for students, usually during 2nd and 3rd year of studies.

Teaching methods

Student participation in events. No contact teaching.

Employer connections

Can be completed in an authentic environment for example in building events.

Exam schedules

No exams, written reports.

Student workload

Credits given based on hours accumulated, usually participation in minimum 3 events required.

Evaluation scale

Hylätty/Hyväksytty

Assessment criteria, approved/failed

Participated in at least two seminars. Written reports of events and seminars necessary.

Assessment methods and criteria

Assessment P. Passing grade for written reports.

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