2D Animation (3 cr)
Code: KTVP030-3010
General information
- Enrollment
-
01.08.2023 - 30.09.2023
Registration for the implementation has ended.
- Timing
-
01.08.2023 - 29.10.2023
Implementation has ended.
- Number of ECTS credits allocated
- 3 cr
- Local portion
- 3 cr
- Mode of delivery
- Contact learning
- Unit
- Teknologia
- Teaching languages
- Finnish
- Degree programmes
- Bachelor’s Degree in Business Information Technology
- Teachers
- Ope_pelituotanto Ope_pelituotanto
- Kiia Aihkisalo
- Groups
-
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- Course
- KTVP030
No reservations found for realization KTVP030-3010!
Objective
Students will understand the basic principles of animation and be proficient in creating 2d animation for games.
Content
Animation history
Principles of animation concepts.
Walk, run, hit and jump animations
Evaluation scale
0 - 5
Assessment criteria, excellent (5)
A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.
Assessment criteria, good (3)
understanding of concepts, all assignments completed to a good standard
Assessment criteria, satisfactory (1)
basic attendance and understanding, assignments submitted.
Prerequisites
2D Character Design