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2D Character Design (3 cr)

Code: KTVP032-3011

General information


Enrollment
01.08.2023 - 30.09.2023
Registration for the implementation has ended.
Timing
01.08.2023 - 31.12.2023
Implementation has ended.
Number of ECTS credits allocated
3 cr
Local portion
3 cr
Mode of delivery
Contact learning
Unit
Teknologia
Teaching languages
Finnish
Degree programmes
Bachelor’s Degree in Business Information Technology
Teachers
Kiia Aihkisalo
Groups
TTK22SPGRaahe
TTK22SPGRaahe
Course
KTVP032
No reservations found for realization KTVP032-3011!

Objective

Students will understand the principles of designing 2D characters for games.

Content

Overview of character design in games, film and animation
Human anatomy study and proportion
Designing characters for different target audiences

Evaluation scale

0 - 5

Assessment criteria, excellent (5)

A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.

Assessment criteria, good (3)

understanding of concepts, all assignments completed to a good standard

Assessment criteria, satisfactory (1)

basic attendance and understanding, assignments submitted.

Prerequisites

Basics of 2D Game Graphics

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