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3D Modeling and Texturing I (3 cr)

Code: KTVP033-3011

General information


Enrollment
01.08.2023 - 29.10.2023
Registration for the implementation has ended.
Timing
30.10.2023 - 31.12.2023
Implementation has ended.
Number of ECTS credits allocated
3 cr
Local portion
3 cr
Mode of delivery
Contact learning
Unit
Teknologia
Teaching languages
Finnish
Degree programmes
Bachelor’s Degree in Business Information Technology
Teachers
Kiia Aihkisalo
Groups
TTK22SPGRaahe
TTK22SPGRaahe
Course
KTVP033
No reservations found for realization KTVP033-3011!

Objective

Students will understand and be proficient in the basic principles of creating stylised low polygon models and textures for games.

Content

Low polygon modeling techniques
Techniques for creating low resolution stylized hand painted textures
UV mapping
Creating tiles and texture pages
Optimization techniques for games

Evaluation scale

0 - 5

Assessment criteria, excellent (5)

A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.

Assessment criteria, good (3)

understanding of concepts, all assignments completed to a good standard

Assessment criteria, satisfactory (1)

basic attendance and understanding, assignments submitted.

Prerequisites

Basics of 2D Game Graphics

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