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Game Development Tools (3 cr)

Code: TT00CB20-3002

General information


Enrollment
02.12.2022 - 19.03.2023
Registration for the implementation has ended.
Timing
20.03.2023 - 31.07.2023
Implementation has ended.
Number of ECTS credits allocated
3 cr
Local portion
3 cr
Mode of delivery
Contact learning
Unit
Teknologia
Teaching languages
Finnish
Degree programmes
Bachelor’s Degree in Business Information Technology
Teachers
Niko Kinnunen
Groups
TTK22SPORaahe
TTK22SPORaahe
Course
TT00CB20
No reservations found for realization TT00CB20-3002!

Objective

The student is able to design, implement and document the game using the Unreal Engine.

Content

Using the Unreal Engine in game development.
Game design, implementation and documentation.
UE4 Blueprints / Visual scripting
C++ -programming in UE.
Widgets (UI elements)

Evaluation scale

0 - 5

Assessment criteria, excellent (5)

The student is able to apply the UE game engine in various ways related to various game development tasks.

Assessment criteria, good (3)

The student is able to utilize the UE game engine using the methods learned in the course.

Assessment criteria, satisfactory (1)

The student masters the basics of the UE game engine.

Prerequisites

C++ -ohjelmointi
Object-oriented programming course

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