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Game Production II (3 cr)

Code: TT00BF61-3007

General information


Enrollment

01.08.2023 - 29.10.2023

Timing

30.10.2023 - 31.12.2023

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages

  • English

Degree programmes

  • Bachelor’s Degree in Business Information Technology

Teachers

  • Joonas Muhonen
  • Antti Junttila

Groups

  • TTK22SPTRaahe
    TTK22SPTRaahe
  • TTK22SPT
    TTK22SPT
  • 31.10.2023 10:00 - 11:30, Game Production II TT00BF61-3007
  • 07.11.2023 10:00 - 11:30, Game Production II TT00BF61-3007
  • 14.11.2023 10:00 - 11:30, Game Production II TT00BF61-3007
  • 21.11.2023 12:30 - 16:00, Game Production II TT00BF61-3007
  • 28.11.2023 10:00 - 11:30, Game Production II TT00BF61-3007
  • 05.12.2023 10:00 - 11:30, Game Production II TT00BF61-3007
  • 12.12.2023 10:00 - 11:30, Game Production II TT00BF61-3007

Objective

Students will deepen their skills in game production, team management and leadership as well as learn principles of running a game studio. Students will also get advanced knowledge about game business. This course prepares students to run their own game company.

Content

Advanced game production studies
Team leading and management
Recruiting process
Advanced game business concepts
Applying for funding

Evaluation scale

0 - 5

Arviointikriteerit, kiitettävä (5)

Excellent knowledge proved by assignments and activity during classes.

Assessment criteria, good (3)

Good knowledge proved by assignments and activity during classes.

Arviointikriteerit, tyydyttävä (1)

Average knowledge proved by assignments and activity during classes.

Assessment criteria, approved/failed

Pass/fail

Qualifications

Game Production I