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Continuation Course in Game Business (3 cr)

Code: KTVP020-3010

General information


Enrollment

01.08.2023 - 29.10.2023

Timing

30.10.2023 - 31.12.2023

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages

  • English

Degree programmes

  • Bachelor’s Degree in Business Information Technology

Teachers

  • Joonas Muhonen
  • Antti Junttila

Groups

  • TTK22SPTRaahe
    TTK22SPTRaahe
  • TTK22SPT
    TTK22SPT
  • 27.11.2023 12:30 - 16:00, Continuation Course in Game Business KTVP020-3010
  • 04.12.2023 12:30 - 16:00, Continuation Course in Game Business KTVP020-3010
  • 11.12.2023 12:30 - 16:00, Continuation Course in Game Business KTVP020-3010

Objective

To provide students with a comprehensive view of game business and game product marketing. Participants will gain a through understanding of the distinctive characteristics of game business, whilst understanding the importance of marketing in competitive business environment.

Content

Game product revenue planning
Marketing plan for a game
Sales and customer acquisition
Sales channels

Evaluation scale

0 - 5

Assessment criteria, excellent (5)

Excellent knowledge in Game Business proved by assignments and activity during classes.

Assessment criteria, good (3)

Good knowledge in Game Business proved by assignments and activity during classes.

Assessment criteria, satisfactory (1)

Average knowledge in Game Business proved by assignments and activity during classes.

Assessment criteria, approved/failed

To be announced.

Prerequisites

Basics of Game Business