3D Character Modeling (3 cr)
Code: KTVP041-3010
General information
- Enrollment
-
02.12.2022 - 31.01.2023
Registration for the implementation has ended.
- Timing
-
01.01.2023 - 31.07.2023
Implementation has ended.
- Number of ECTS credits allocated
- 3 cr
- Local portion
- 3 cr
- Mode of delivery
- Contact learning
- Unit
- Teknologia
- Teaching languages
- Finnish
No reservations found for realization KTVP041-3010!
Evaluation scale
0 - 5
Objective
Students will be proficient in the basic principles of 3D Character modelling for games.
Content
Modeling, sculpting, unwrapping and texturing a humanoid character
Skinning and rigging in 3D package
Overview of character modeling workflow and pipelines.
Assessment criteria, satisfactory (1)
basic attendance and understanding, assignments submitted.
Assessment criteria, good (3)
understanding of concepts, all assignments completed to a good standard
Assessment criteria, excellent (5)
A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.
Qualifications
3D Modelling and Texturing I