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3D Character Modeling (3 cr)

Code: KTVP041-3010

General information


Enrollment
02.12.2022 - 31.01.2023
Registration for the implementation has ended.
Timing
01.01.2023 - 31.07.2023
Implementation has ended.
Number of ECTS credits allocated
3 cr
Local portion
3 cr
Mode of delivery
Contact learning
Unit
Teknologia
Teaching languages
Finnish
Teachers
Kiia Aihkisalo
Groups
TTK21SPGRaa
TTK21SPGRaa
Course
KTVP041
No reservations found for realization KTVP041-3010!

Objective

Students will be proficient in the basic principles of 3D Character modelling for games.

Content

Modeling, sculpting, unwrapping and texturing a humanoid character
Skinning and rigging in 3D package
Overview of character modeling workflow and pipelines.

Evaluation scale

0 - 5

Assessment criteria, excellent (5)

A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.

Assessment criteria, good (3)

understanding of concepts, all assignments completed to a good standard

Assessment criteria, satisfactory (1)

basic attendance and understanding, assignments submitted.

Prerequisites

3D Modelling and Texturing I

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