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3D Modeling and Texturing III (3 cr)

Code: KTVP043-3011

General information


Enrollment

02.12.2022 - 19.03.2023

Timing

20.03.2023 - 31.07.2023

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages

  • English
  • Finnish

Degree programmes

  • Bachelor’s Degree in Business Information Technology

Teachers

  • Tommi Helin

Groups

  • TTK21SPG
    TTK21SPG

Objective

Students will be introduced to digital sculpting and high polygon modelling techniques.

Content

Introduction to digital sculpting Interface and tools in Mudbox
Mudbox and 3ds Max workflow
Creating textures in Substance Live
High polygon techniques for modelling

Evaluation scale

0 - 5

Assessment criteria, excellent (5)

A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.

Assessment criteria, good (3)

understanding of concepts, all assignments completed to a good standard

Assessment criteria, satisfactory (1)

basic attendance and understanding, assignments submitted.

Prerequisites

3D Modelling and Texturing I and II