3D Modeling and Texturing III (3 cr)
Code: KTVP043-3011
General information
Enrollment
02.12.2022 - 19.03.2023
Timing
20.03.2023 - 31.07.2023
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- English
- Finnish
Degree programmes
- Bachelor’s Degree in Business Information Technology
Teachers
- Tommi Helin
Groups
-
TTK21SPGTTK21SPG
Objective
Students will be introduced to digital sculpting and high polygon modelling techniques.
Content
Introduction to digital sculpting Interface and tools in Mudbox
Mudbox and 3ds Max workflow
Creating textures in Substance Live
High polygon techniques for modelling
Evaluation scale
0 - 5
Assessment criteria, excellent (5)
A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.
Assessment criteria, good (3)
understanding of concepts, all assignments completed to a good standard
Assessment criteria, satisfactory (1)
basic attendance and understanding, assignments submitted.
Prerequisites
3D Modelling and Texturing I and II