Project Studies 1 - 2D Game (6 cr)
Code: KTAD041-3012
General information
- Enrollment
-
02.12.2022 - 19.03.2023
Registration for the implementation has ended.
- Timing
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20.03.2023 - 31.07.2023
Implementation has ended.
- Number of ECTS credits allocated
- 6 cr
- Local portion
- 6 cr
- Mode of delivery
- Contact learning
- Unit
- Teknologia
- Teaching languages
- Finnish
- Degree programmes
- Bachelor’s Degree in Business Information Technology
- Teachers
- Niko Kinnunen
- Joonas Muhonen
- Tommi Helin
- Groups
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- Course
- KTAD041
Objective
Students will understand the different stages of game production, being able to produce a game demo with 2D graphics.
Content
Students will form teams, which will develop a 2D game on whatever platform.
Evaluation scale
0 - 5
Assessment criteria, excellent (5)
The students are able to apply their skills independently and use a variety of information to solve problems. They work as part of a game development team, promoting and developing the work of their group.
Assessment criteria, good (3)
The students are able to select ways of working suitable for a game project based on acquired information and guidelines. They work independently and responsibly in different tasks according to given instructions.
Assessment criteria, satisfactory (1)
The students know how to work in an appropriate manner under supervision, following given rules and instructions. They use appropriate game production related techniques and models systematically.
Peer assessment will also be used.
Assessment criteria, approved/failed
Opintosuoritus hylätään, mikäli hän ei osallistu aktiivisesti kehitystiimin toimintaan.
Prerequisites
Ei esitietovaatimuksia.
Further information
Changes may apply.