Basics of Game Business (3cr)
Code: TT00CB36-3003
General information
- Enrollment
- 02.12.2022 - 31.01.2023
- Registration for the implementation has ended.
- Timing
- 01.01.2023 - 31.07.2023
- Implementation has ended.
- Number of ECTS credits allocated
- 3 cr
- Local portion
- 3 cr
- Mode of delivery
- Contact learning
- Unit
- Teknologia
- Teaching languages
- Finnish
- Degree programmes
- Bachelor’s Degree in Business Information Technology
- Teachers
- Antti Junttila
- Groups
-
TTK22SPOTTK22SPO
-
TTK22SPTTTK22SPT
-
TTK22SPGTTK22SPG
- Course
- TT00CB36
Unfortunately, no reservations were found for the realization Basics of Game Business TT00CB36-3003. It's possible that the reservations have not yet been published or that the realization is intended to be completed independently.
Evaluation scale
0 - 5
Objective
Students will understand the characteristics of game business and be familiar with business operation models and the different opportunities of financing and marketing.
Content
Characteristics of Game Business
Business Operation Models
Financing in Game Industry
Earning logics
Basics of Game Marketing
Assessment criteria, approved/failed
Failed if poor knowledge in Game Business proved by assignments and activity during classes, or assignments not done.