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Introduction to Game Production (3cr)

Code: KTAD033-3012

General information


Enrollment
02.12.2022 - 31.01.2023
Registration for the implementation has ended.
Timing
01.01.2023 - 19.03.2023
Implementation has ended.
Number of ECTS credits allocated
3 cr
Local portion
3 cr
Mode of delivery
Contact learning
Unit
Teknologia
Teaching languages
Finnish
Degree programmes
Bachelor’s Degree in Business Information Technology
Teachers
Joonas Muhonen
Groups
TTK22SPO
TTK22SPO
TTK22SPT
TTK22SPT
TTK22SPG
TTK22SPG
Course
KTAD033

Unfortunately, no reservations were found for the realization Introduction to Game Production KTAD033-3012. It's possible that the reservations have not yet been published or that the realization is intended to be completed independently.

Evaluation scale

0 - 5

Objective

Students will be able to perceive the different stages of game production.
They will know the foundations of project administration used at KAMK games and how to use version management.

Content

Introduction to game development
Game production process
Introduction to project management methods used in game production
Introduction to version management

Assessment criteria, satisfactory (1)

The student knows the different stages of game software production, as well as the basics of KAJAK's game production project management. They are proficient in version management.

Assessment criteria, good (3)

The students are able to apply their practical knowledge.

Assessment criteria, excellent (5)

The student demonstrates excellent game production ability and can work responsibly with a developmental approach.

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