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2D Background Design (3 cr)

Code: KTVP031-3012

General information


Enrollment
01.08.2023 - 30.09.2023
Registration for the implementation has ended.
Timing
01.08.2023 - 31.12.2023
Implementation has ended.
Number of ECTS credits allocated
3 cr
Local portion
3 cr
Mode of delivery
Contact learning
Unit
Teknologia
Teaching languages
English
Degree programmes
Bachelor’s Degree in Business Information Technology
Teachers
Nick Sweetman
Groups
TTK22SPG
TTK22SPG
Course
KTVP031
No reservations found for realization KTVP031-3012!

Objective

Students will learn the principles behind creating 2D backgrounds and concept art for games.

Content

Overview of background design in games, film and animation
Understanding of lighting, composition, colour and perspective
Digital techniques for creating backgrounds

Evaluation scale

0 - 5

Assessment criteria, excellent (5)

A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.

Assessment criteria, good (3)

understanding of concepts, all assignments completed to a good standard

Assessment criteria, satisfactory (1)

basic attendance and understanding, assignments submitted.

Prerequisites

Basics of 2D Game Graphics

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