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Game development summer studies 2 (5 cr)

Code: TT00CG31-3001

General information


Enrollment
17.04.2023 - 30.04.2023
Registration for the implementation has ended.
Timing
29.05.2023 - 13.08.2023
Implementation has ended.
Number of ECTS credits allocated
5 cr
Local portion
5 cr
Mode of delivery
Contact learning
Unit
Business
Teaching languages
Finnish
Degree programmes
Bachelor’s Degree in Business Information Technology
Teachers
Kiia Aihkisalo
Groups
VAPVAL2023
VAPVAL2023
Course
TT00CG31
No reservations found for realization TT00CG31-3001!

Objective

Students create in teams or independently portfolio pieces or complete a game.

Content

Creation of a game according to a previously approved project plan or creation of a polished portfolio piece.
The game is published in some publishing platform or the development team participates in a game development competition during the same year.

Evaluation scale

0 - 5

Assessment criteria, excellent (5)

All the assignments are returned in time.
Student has completed the project by the plan they made or can apply it in case of changes. Project stays in time.
The documentation of the project is excellent.
The amount of working hours corresponds the credits.

Self and peer review is used in grading.

Assessment criteria, good (3)

All the assignments are returned in time.
Student has completed the project by the plan they made or can apply it in case of changes.
The documentation of the project is good.
The amount of working hours corresponds the credits.

Self and peer review is used in grading.

Assessment criteria, satisfactory (1)

All the assignments are returned.
The documentation of the project is done, but is lacking.
The amount of working hours corresponds the credits.

Self and peer review is used in grading.

Assessment criteria, approved/failed

The course is failed if no assignments are not returned.
The amount of working hours does not correspond the credits.

Prerequisites

Student has enough knowledge and skills to work as a producer, a designer, a programmer or an artist in a project independently or in a team.

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