Basics of Esports Landscape (2cr)
Code: EU00CE49-3003
General information
- Enrollment
- 22.03.2024 - 31.12.2024
- Registration for the implementation has ended.
- Timing
- 01.01.2024 - 31.12.2024
- Implementation has ended.
- Number of ECTS credits allocated
- 2 cr
- Local portion
- 2 cr
- Mode of delivery
- Contact learning
- Unit
- Business
- Teaching languages
- English
- Course
- EU00CE49
Unfortunately, no reservations were found for the realization Basics of Esports Landscape EU00CE49-3003. It's possible that the reservations have not yet been published or that the realization is intended to be completed independently.
Evaluation scale
0 - 5
Objective
Understanding esports in general as an environment.
What is esports beyond just playing video games.
Understanding social practices of esports.
Understanding esports as a part of experience economy.
Understanding how esports fits into the definition of sports.
Understanding different aspects of esports athletes and their career.
Accomplishment methods
Independent, fully online.
Assessment criteria, approved/failed
Students’ know-how, professional knowledge, and skills are assessed using a grading scale Pass – Fail. In such a grading system, a 70% correct answer must be achieved to be awarded the grade pass.