Basics of Esports Landscape (2 cr)
Code: EU00CE49-3003
General information
Enrollment
22.03.2024 - 31.12.2024
Timing
01.01.2024 - 31.12.2024
Number of ECTS credits allocated
2 op
Mode of delivery
Contact teaching
Unit
Business
Teaching languages
- English
Groups
-
VAPVAL2024VAPVAL2024
Objective
Understanding esports in general as an environment.
What is esports beyond just playing video games.
Understanding social practices of esports.
Understanding esports as a part of experience economy.
Understanding how esports fits into the definition of sports.
Understanding different aspects of esports athletes and their career.
Evaluation scale
0 - 5
Assessment criteria, approved/failed
Students’ know-how, professional knowledge, and skills are assessed using a grading scale Pass – Fail. In such a grading system, a 70% correct answer must be achieved to be awarded the grade pass.