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Basics of Esports Landscape (2 cr)

Code: EU00CE49-3003

General information


Enrollment
22.03.2024 - 31.12.2024
Registration for the implementation has ended.
Timing
01.01.2024 - 31.12.2024
Implementation has ended.
Number of ECTS credits allocated
2 cr
Local portion
2 cr
Mode of delivery
Contact learning
Unit
Business
Teaching languages
English
Groups
VAPVAL2024
VAPVAL2024
Course
EU00CE49
No reservations found for realization EU00CE49-3003!

Objective

Understanding esports in general as an environment.
What is esports beyond just playing video games.
Understanding social practices of esports.
Understanding esports as a part of experience economy.
Understanding how esports fits into the definition of sports.
Understanding different aspects of esports athletes and their career.

Evaluation scale

0 - 5

Assessment criteria, approved/failed

Students’ know-how, professional knowledge, and skills are assessed using a grading scale Pass – Fail. In such a grading system, a 70% correct answer must be achieved to be awarded the grade pass.

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