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New Technologies in Business (5 cr)

Code: BC00BY19-3005

General information


Enrollment

19.08.2024 - 22.09.2024

Timing

01.08.2024 - 31.12.2024

Number of ECTS credits allocated

5 op

Mode of delivery

Contact teaching

Unit

Business

Teaching languages

  • English

Degree programmes

  • Bachelor's Degree in Sports and Leisure Management
  • Bachelor’s Degree in International Business
  • Bachelor’s Degree in Tourism
  • Bachelor's Degree in Esports Business

Teachers

  • Jani Vattula

Groups

  • ASL22S
    ASL22S
  • LBI23S
    LBI23S
  • 03.09.2024 12:30 - 15:00, New Technologies in Business BC00BY19-3005
  • 10.09.2024 12:30 - 15:00, New Technologies in Business BC00BY19-3005
  • 17.09.2024 12:30 - 15:00, New Technologies in Business BC00BY19-3005
  • 24.09.2024 12:30 - 15:00, New Technologies in Business BC00BY19-3005
  • 01.10.2024 12:30 - 15:00, New Technologies in Business BC00BY19-3005
  • 08.10.2024 12:30 - 15:00, New Technologies in Business BC00BY19-3005
  • 21.10.2024 12:30 - 15:00, New Technologies in Business BC00BY19-3005
  • 28.10.2024 12:30 - 15:00, New Technologies in Business BC00BY19-3005
  • 04.11.2024 12:30 - 15:00, New Technologies in Business BC00BY19-3005
  • 11.11.2024 12:30 - 15:00, New Technologies in Business BC00BY19-3005
  • 18.11.2024 12:30 - 15:00, New Technologies in Business BC00BY19-3005
  • 02.12.2024 12:30 - 15:00, New Technologies in Business BC00BY19-3005
  • 09.12.2024 12:30 - 15:00, New Technologies in Business BC00BY19-3005

Objective

The aim of the course is to introduce the student to new technologies, business opportunities created by them and to learn the terminology and history of new technologies. The student is able to apply new technologies in his / her field of study and to recognize their special features. Students will get an overview of the current state of technology and future opportunities.

Content

• Impact of digitalization
• Smart phones and mobile apps
• Cloud Services and Big Data
• Internet of Things (IoT)
• Virtual Reality (VR), Augmented Reality (AR)
• Artificial intelligence and machine learning
• Blockchain

Evaluation scale

0 - 5

Assessment criteria, excellent (5)

The student is able to critically analyse use cases for new technologies and develop creative new business ideas. The innovation project has been developed with care and is backed by research, showcasing a creative use of new technology. The student has participated actively in the course workshop lectures.

Assessment criteria, good (3)

The student understands the working principles of different new technologies and the changes they have caused in the business world and our social environment. The innovation project is based on already existing development and has been reasonably justified. The student has participated in the course workshop lectures.

Assessment criteria, satisfactory (1)

The student is able to explain different new technologies as a concept and to find existing use cases for them. The innovation project is a report of an existing technology concept. The student has occasionally participated in the course workshop lectures.