Timely Topics in Esports (5 op)
Toteutuksen tunnus: LB00CD20-3003
Toteutuksen perustiedot
- Ilmoittautumisaika
-
19.08.2024 - 22.09.2024
Ilmoittautuminen toteutukselle on päättynyt.
- Ajoitus
-
01.08.2024 - 31.12.2024
Toteutus on päättynyt.
- Opintopistemäärä
- 5 op
- Lähiosuus
- 5 op
- Toteutustapa
- Lähiopetus
- Yksikkö
- Business
- Opetuskielet
- englanti
- Koulutus
- Bachelor's Degree in Esports Business
Toteutuksella on 11 opetustapahtumaa joiden yhteenlaskettu kesto on 27 t 30 min.
Aika | Aihe | Tila |
---|---|---|
Ke 28.08.2024 klo 09:00 - 11:30 (2 t 30 min) |
Timely Topics in Esports LB00CD20-3003 |
TA12L118 e-sport
TA12L118 e-sport
|
Ke 04.09.2024 klo 09:00 - 11:30 (2 t 30 min) |
Timely Topics in Esports LB00CD20-3003 |
TA12L118 e-sport
TA12L118 e-sport
|
Ke 11.09.2024 klo 09:00 - 11:30 (2 t 30 min) |
Timely Topics in Esports LB00CD20-3003 |
TA12L118 e-sport
TA12L118 e-sport
|
Ke 18.09.2024 klo 09:00 - 11:30 (2 t 30 min) |
Timely Topics in Esports LB00CD20-3003 |
TA12L118 e-sport
TA12L118 e-sport
|
Ke 02.10.2024 klo 09:00 - 11:30 (2 t 30 min) |
Timely Topics in Esports LB00CD20-3003 |
TA12L118 e-sport
TA12L118 e-sport
|
Ke 09.10.2024 klo 09:00 - 11:30 (2 t 30 min) |
Timely Topics in Esports LB00CD20-3003 |
TA12L118 e-sport
TA12L118 e-sport
|
Ti 22.10.2024 klo 09:00 - 11:30 (2 t 30 min) |
Timely Topics in Esports LB00CD20-3003 |
TA12L118 e-sport
TA12L118 e-sport
|
Ke 30.10.2024 klo 09:00 - 11:30 (2 t 30 min) |
Timely Topics in Esports LB00CD20-3003 |
TA12L118 e-sport
TA12L118 e-sport
|
Ke 13.11.2024 klo 09:00 - 11:30 (2 t 30 min) |
Timely Topics in Esports LB00CD20-3003 |
TA12L118 e-sport
TA12L118 e-sport
|
Ke 20.11.2024 klo 09:00 - 11:30 (2 t 30 min) |
Timely Topics in Esports LB00CD20-3003 |
TA12L118 e-sport
TA12L118 e-sport
|
Ke 27.11.2024 klo 09:00 - 11:30 (2 t 30 min) |
Timely Topics in Esports LB00CD20-3003 |
TA12L118 e-sport
TA12L118 e-sport
|
Tavoitteet
Students understand the external factors that affect the societies within esports. Students understand what is required to build an esports club. Student understand what is required in creating a sponsorship application. Student understands what kind of different esports profiles players have.
Sisältö
Different esports strategies related to acquisition and business ideas. Analysis of different stakeholder strategies and earning logic in the esports environment.
-External factors in affecting esports
-Sponsorship
-Building an esports club
Arviointiasteikko
0 - 5
Arviointikriteeri, hyväksytty/hylätty
Student carries out tasks given to him. Student knows how to start building an esports club. Student knows and is able to implement ideas on how to create more visibility in terms of esports. Student is able to create and present a believable sponsorship application.