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Timely Topics in Esports (5 op)

Toteutuksen tunnus: LB00CD20-3003

Toteutuksen perustiedot


Ilmoittautumisaika
19.08.2024 - 22.09.2024
Ilmoittautuminen toteutukselle on päättynyt.
Ajoitus
01.08.2024 - 31.12.2024
Toteutus on päättynyt.
Opintopistemäärä
5 op
Lähiosuus
5 op
Toteutustapa
Lähiopetus
Yksikkö
Business
Opetuskielet
englanti
Koulutus
Bachelor's Degree in Esports Business
Opettajat
Janus Pitkänen
Ryhmät
LBE23S
LBE23S
Opintojakso
LB00CD20

Toteutuksella on 11 opetustapahtumaa joiden yhteenlaskettu kesto on 27 t 30 min.

Aika Aihe Tila
Ke 28.08.2024 klo 09:00 - 11:30
(2 t 30 min)
Timely Topics in Esports LB00CD20-3003
TA12L118 e-sport TA12L118 e-sport
Ke 04.09.2024 klo 09:00 - 11:30
(2 t 30 min)
Timely Topics in Esports LB00CD20-3003
TA12L118 e-sport TA12L118 e-sport
Ke 11.09.2024 klo 09:00 - 11:30
(2 t 30 min)
Timely Topics in Esports LB00CD20-3003
TA12L118 e-sport TA12L118 e-sport
Ke 18.09.2024 klo 09:00 - 11:30
(2 t 30 min)
Timely Topics in Esports LB00CD20-3003
TA12L118 e-sport TA12L118 e-sport
Ke 02.10.2024 klo 09:00 - 11:30
(2 t 30 min)
Timely Topics in Esports LB00CD20-3003
TA12L118 e-sport TA12L118 e-sport
Ke 09.10.2024 klo 09:00 - 11:30
(2 t 30 min)
Timely Topics in Esports LB00CD20-3003
TA12L118 e-sport TA12L118 e-sport
Ti 22.10.2024 klo 09:00 - 11:30
(2 t 30 min)
Timely Topics in Esports LB00CD20-3003
TA12L118 e-sport TA12L118 e-sport
Ke 30.10.2024 klo 09:00 - 11:30
(2 t 30 min)
Timely Topics in Esports LB00CD20-3003
TA12L118 e-sport TA12L118 e-sport
Ke 13.11.2024 klo 09:00 - 11:30
(2 t 30 min)
Timely Topics in Esports LB00CD20-3003
TA12L118 e-sport TA12L118 e-sport
Ke 20.11.2024 klo 09:00 - 11:30
(2 t 30 min)
Timely Topics in Esports LB00CD20-3003
TA12L118 e-sport TA12L118 e-sport
Ke 27.11.2024 klo 09:00 - 11:30
(2 t 30 min)
Timely Topics in Esports LB00CD20-3003
TA12L118 e-sport TA12L118 e-sport
Muutokset varauksiin voivat olla mahdollisia.

Tavoitteet

Students understand the external factors that affect the societies within esports. Students understand what is required to build an esports club. Student understand what is required in creating a sponsorship application. Student understands what kind of different esports profiles players have.

Sisältö

Different esports strategies related to acquisition and business ideas. Analysis of different stakeholder strategies and earning logic in the esports environment.
-External factors in affecting esports
-Sponsorship
-Building an esports club

Arviointiasteikko

0 - 5

Arviointikriteeri, hyväksytty/hylätty

Student carries out tasks given to him. Student knows how to start building an esports club. Student knows and is able to implement ideas on how to create more visibility in terms of esports. Student is able to create and present a believable sponsorship application.

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