2D Animation (3 cr)
Code: KTVP030-3012
General information
Enrollment
19.08.2024 - 22.09.2024
Timing
01.08.2024 - 27.10.2024
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- Finnish
Degree programmes
- Bachelor’s Degree in Business Information Technology
Teachers
- OPE_Tietojenkäsittely OPE_Tietojenkäsittely
- Kiia Aihkisalo
Groups
-
TTK23SPGTTK23SPG
- 09.09.2024 08:00 - 14:15, 2D Animation KTVP030-3012
- 10.09.2024 08:00 - 16:00, 2D Animation KTVP030-3012
- 11.09.2024 08:00 - 16:00, 2D Animation KTVP030-3012
- 12.09.2024 08:00 - 16:00, 2D Animation KTVP030-3012
- 13.09.2024 08:00 - 16:00, 2D Animation KTVP030-3012
- 14.09.2024 08:00 - 16:00, 2D Animation KTVP030-3012
- 15.09.2024 08:00 - 16:00, 2D Animation KTVP030-3012
Objective
Students will understand the basic principles of animation and be proficient in creating 2d animation for games.
Content
Animation history
Principles of animation concepts.
Walk, run, hit and jump animations
Evaluation scale
0 - 5
Assessment criteria, excellent (5)
A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.
Assessment criteria, good (3)
understanding of concepts, all assignments completed to a good standard
Assessment criteria, satisfactory (1)
basic attendance and understanding, assignments submitted.
Prerequisites
2D Character Design