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Game Production II (3 cr)

Code: TT00BF61-3008

General information


Enrollment
19.08.2024 - 22.09.2024
Registration for the implementation has ended.
Timing
28.10.2024 - 31.12.2024
Implementation has ended.
Number of ECTS credits allocated
3 cr
Local portion
3 cr
Mode of delivery
Contact learning
Unit
Teknologia
Teaching languages
Finnish
Degree programmes
Bachelor’s Degree in Business Information Technology
Teachers
Joonas Muhonen
Groups
TTK23SPT
TTK23SPT
Course
TT00BF61

Realization has 13 reservations. Total duration of reservations is 22 h 45 min.

Time Topic Location
Mon 16.09.2024 time 10:00 - 11:45
(1 h 45 min)
Teams opetus_Game Production II TT00BF61-3008
TA11L161 TA11L161
Mon 23.09.2024 time 10:00 - 11:45
(1 h 45 min)
Teams opetus_Game Production II TT00BF61-3008
TA11L161 TA11L161
Mon 30.09.2024 time 10:00 - 11:45
(1 h 45 min)
Teams opetus_Game Production II TT00BF61-3008
TA11L161 TA11L161
Mon 07.10.2024 time 10:00 - 11:45
(1 h 45 min)
Teams opetus_Game Production II TT00BF61-3008
TA11L161 TA11L161
Mon 21.10.2024 time 10:00 - 11:45
(1 h 45 min)
Teams opetus_Game Production II TT00BF61-3008
TA11L161 TA11L161
Mon 28.10.2024 time 10:00 - 11:45
(1 h 45 min)
Teams opetus_Game Production II TT00BF61-3008
TA11L161 TA11L161
Mon 04.11.2024 time 10:00 - 11:45
(1 h 45 min)
Teams opetus_Game Production II TT00BF61-3008
TA11L161 TA11L161
Mon 11.11.2024 time 10:00 - 11:45
(1 h 45 min)
Teams opetus_Game Production II TT00BF61-3008
TA11L161 TA11L161
Mon 18.11.2024 time 10:00 - 11:45
(1 h 45 min)
Teams opetus_Game Production II TT00BF61-3008
TA11L161 TA11L161
Mon 25.11.2024 time 10:00 - 11:45
(1 h 45 min)
Teams opetus_Game Production II TT00BF61-3008
TA11L161 TA11L161
Mon 02.12.2024 time 10:00 - 11:45
(1 h 45 min)
Teams opetus_Game Production II TT00BF61-3008
TA11L161 TA11L161
Mon 09.12.2024 time 10:00 - 11:45
(1 h 45 min)
Teams opetus_Game Production II TT00BF61-3008
TA11L161 TA11L161
Mon 16.12.2024 time 10:00 - 11:45
(1 h 45 min)
Teams opetus_Game Production II TT00BF61-3008
TA11L161 TA11L161
Changes to reservations may be possible.

Objective

Students will deepen their skills in game production, team management and leadership as well as learn principles of running a game studio. Students will also get advanced knowledge about game business. This course prepares students to run their own game company.

Content

Advanced game production studies
Team leading and management
Recruiting process
Advanced game business concepts
Applying for funding

Evaluation scale

0 - 5

Assessment criteria, excellent (5)

Excellent knowledge proved by assignments and activity during classes.

Assessment criteria, good (3)

Good knowledge proved by assignments and activity during classes.

Assessment criteria, satisfactory (1)

Average knowledge proved by assignments and activity during classes.

Assessment criteria, approved/failed

Pass/fail

Prerequisites

Game Production I

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